Your Comprehensive Guide to Designing Your First eBook


Writing and designing an eBook can be an excellent way to reach a much wider audience and build a loyal base of readers. Today, there is a range of excellent tools available in the market to help you create an aesthetically pleasing and well-designed eBook.

eBook 56

Aaron Silvers on Designing Experiences

Float Mobile Learning

Aaron Silvers helps design experiences in order to help people become better by forming connections among people and resources. Conferences Pedagogy and Learning User Experience 1871 Aaron Silvers Chicago designing experiences experience design Float Mobile Learning Symposium 2012 Techweek

Design 187

Instructional Design for Mobile Learning

Float Mobile Learning

Pedagogy and Learning Speaking Webinars augmented reality instructional designMobile learning is about more than plopping mobile devices in front of students sitting in a classroom. This is one of the main messages delivered by Float mobile strategist Jeff Tillett [.].

Design 192

5 Tips To Help Designers Create Assets for Mobile Development

Float Mobile Learning

Designing for mobile development can be daunting. Mobile Development mobile design UX Xcode Here’s how you can save time and support your developers.

Design 186

Mobile Designers Should Understand Users’ Environments, Habits, Problems and Needs

Float Mobile Learning

Instructional designer Mayra Aixa Villar discusses mobile learning and mobile design in a recent interview with Bottom-Line Performance’s Steve Boller. Mobile Strategy Pedagogy and Learning Mayra Aixa Villar mobile design mobile learning

Design 194

6 Reasons Why Responsive Design Makes sense as the Future of e-Learning and m-Learning Design

mLearning Revolution

So what does this have to do with Learning Design? The answer is simple, we live in a multi-device, multi-screen world and we need to embrace it and design learning with this reality in mind! In other words, simply designing e-Learning for a desktop computer is no longer a viable option! ’ to ‘ how should I design Mobile Learning ?’ Here’s another powerful truth that will make you think twice about your current learning design strategy.

Design 219

Responsive Principles: More Than Designing for Size

Float Mobile Learning

I have been giving a lot of presentations this year, trying to spread the word on what I perceive as good design or process principles. Conferences Mobile Development Mobile Web User Experience 1871 Chicago design process process principles responsive design responsive principles Techweek uxMy next one will be [.].

Design 142

Sign up now: Instructional Design for Mobile Learning webinar

Float Mobile Learning

Float Mobile Learning kicks off its first free webinar in the Mobile Learning Conversations series, Instructional Design for Mobile Learning. Webinars development instructional design mobile learning trainingThis session will be hosted by Jeff Tillett and Gary Woodill, [.].

Design 184

Joshua Johnson: The Pros and Cons of Mobile-First Design

Float Mobile Learning

Industry News Mobile Development graceful degradation mobile design mobile first progressive enhancement Johnson talks about "why it''s great and why it sucks.".

Design 147

Josh Campbell: Multiscreen Design Strategies

Float Mobile Learning

Float Learning and Bradley University’s Department of Interactive Media in the Slane College of Communications and Fine Arts teamed up to provide a one-day event focused on mobile on Friday, [.]. Conferences Float Symposium Strategy User Experience multiscreen symposium ux

Design 189

Best Practices in Designing Employee Training Courses


However, when it comes to designing these courses, most managers are required to navigate an extremely complex path. On one hand, they are expected to devise a standard course that caters to different learning styles, but on the other hand, they are pushed to adopt a methodical, uniform, and comprehensive designing approach. When you undertake the challenging job of designing an employee training course, the first thing you need to do is – determine your objective.

What I Learnt About Mobile Learning Design

Upside Learning

Mobile hardware has its own limitations and hence we need to adhere to some critical design conventions in order to make our mobile applications a success. Any mobile learning solution that we design needs to be easy to use even when our target audience is on the move. That means that our designs need to be graphically light. Mobile Learning mLearning Mobile Learning Design Mobile Learning Implementation Tips

Design 147

8 User Experience Design Trends for 2013

Float Mobile Learning

A UX Magazine article from earlier this year brings user experience design trends into focus. User Experience trends UX Magazine

Trends 145

Designing for Multiple Screens in iOS

Float Mobile Learning

Let's focus on one tool iOS developers have for efficiently designing layouts for multiple screens: autoresizing behaviors. Devices running iOS now come in a pretty wide variety of flavors. iOS Mobile Development fragmentation Interface Builder Xcode

Design 165

Design for Mobile Media

Float Mobile Learning

More recently, I have been learning various standards for designing for mobile. In this ever-evolving industry, I have learned that there are different methods and techniques to every media. I [.]. Other

Design 109

Edukata, The Innovative Learning Activity Design Toolkit


The culmination of three years of work by the design team in Aalto is here: Edukata , the innovative learning activity design toolkit. Edukata is a collaborative design process for educators to fill the gap between visionary scenarios and classroom practice. The Edukata design process is a source of inspiration for educators to strengthen their abilities and confidence as designers of future classroom learning activities and to expand and improve educational design skills.

Product Design is about Emotional Experiences [Video]

mLearning Revolution

Suddenly we have all become Interaction Designers! This morning I came across this great video where several leading designers were asked to describe five of their favorite design experiences and describe the reasons why they felt an emotional connection to these experiences. Mobile Learning Design featured UX

4 Challenges Designing Augmented Reality Applications for Smart Glasses

Float Mobile Learning

The transition from desktop to mobile computing required a new approach, and so does the transition from traditional mobile devices to smart glasses and other wearable technology. Mobile Devices Mobile Strategy augmented reality Google Glass intent ODG R-6 smart glasses

Should Learning Designers Learn to Code? [Poll]

mLearning Revolution

To code or not to code, that is the question for Learning Designers in the new multi-device world we live in. I also mean learning Python, Ruby, and HTML5, JavaScript and CSS3 for Responsive Design, as well as any other language for that matter. Long gone are the days when learning designers could make fairly accurate assumptions about the computers and screen resolutions learners would use to access their learning.

Design 156

Introducing: mLearning Design Training [6-hr Workshop with RJ Jacquez]

mLearning Revolution

This workshop is a result of months of research on mobile; mobile app design testing for best practices ; countless hours of consulting and lots of learning about design from trial and error. Here’s what you will learn in this action-packed workshop: Learn Key Mobile Learning Design Principles ( vs. eLearning design ). Develop the right mindset needed to design for a multiscreen ecosystem. The Advantage of Responsive Design for mLearning.

Design 219

User Experience Focused Mobile Design

Float Mobile Learning

As a designer, I have learned that every media has particular user experiences that need to be considered. Recently, I have been designing more and more for mobile learning. I [.]. Other

Design 109

Designing for the Blackberry Playbook

Mobile Learning Edge

The Blackberry Playbook was supposed to be able to run Android apps, in addition to programs designed for its native Blackberry Tablet OS. There is a list of tools and articles on the Adobe website at [link] , including a helpful article by Adobe’s Paul Trani titled Designing for the RIM Blackberry Playbook. Tablets Adobe Design Flash Playbook RIM

Designing eLearning For iPads (LT 2013 – Slide Deck)

Upside Learning

So when it came to presenting a learning session at the recently concluded, Europe’s leading workplace learning event, Learning Technologies 2013, the choice of topic was simple – Designing eLearning for iPads. Designing eLearning for tablets. We have been talking a lot about iPads (by iPads we also imply other ‘tablets’) on our blog for the past couple of weeks. And it’s for a reason.

Design 153

A User-Centered Approach to Mobile Web Design

Mobile Learning Edge

Lyndon Cerejo at Smashing Magazine has posted a useful article on how to do user-centered mobile web design. The “mobile web&# is the term used for designing websites that can be easily read on mobile devices, as opposed to “mobile apps&# which are discrete progams that can be downloaded from an “app store&# to run on mobile devices. Be aware of mobile design considerations. Articles How-to Mobile Web User Design

Design 156

Education design in a mobile era

Steve Vosloo

I recently gave a presentation on Education design in a mobile era at the 3rd International North South TVET ICT Conference held in Cape Town. Uncategorized design mobile learning tvet

Designing eLearning for iPads – Webinar Recording and Q&A

Upside Learning

Early this month we ran two webinars on “Designing eLearning for Pads (tablet)” A big thank you to all of you who were able to join us! A: mLearning or Mobile Learning is designed specifically for mobile devices, mostly for learners who are constantly on the move or do not have regular access to traditional learning methodologies. I believe all the design consideration mentioned could be achieved using normal eLearning so why should a company look for mobile learning?

Design 149

Design briefs for a teacher workshop


The following six design briefs will be presented to teachers who can choose which ones they are interested in. Time is limited, as this is only a 1,5 hour session, but we still want to use design briefs that are relevant in the real world. Design a learning activity that supports students to explore, identify and understand real world challenges that could be tackled as part of a school learning project. News design brief

Design 100

Learning Designers have 3 Choices Regarding Mobile Learning [#mLearning]

mLearning Revolution

Amazing statistic and one that bodes well for all of us in Learning Design, who want to seize the huge potential mobile ubiquity represent for our Industry. This report got me thinking about what this mobile future means to our Learning Industry, and I concluded that as Learning Designers, we basically have 3 choices regarding the need to mobilize learning: Do Nothing. So what is our goal as mobile learning designers?

Design 185

Design Journey of a Mobile Learning Tool

Steve Vosloo

The Design Journey: Creating a Mobile Test Prep Application in South Africa is an ICTworks post I wrote with Nicola du Toit. Nicola was the UX Designer at Pearson and I was the project lead. The post describes the development of a mobile-based test and exam revision tool for high school learners called X-kit Achieve! Mobile. Education android mobile learning pearson south africa

What is the future of #mLearning Design? Storyline’s native app vs. Captivate’s Responsive Design [Poll]

mLearning Revolution

Three years ago when I began focusing on mobile learning, I looked at the most popular rapid eLearning development tools and I was convinced there was very little chance they could re-invent themselves into decent mobile learning design tools. Looking at the two biggest players in this space, Articulate and Adobe, it’s worth noting that both companies have taken different approaches to mLearning design. image credit: table xi.

Design 135

When Designing Mobile Learning, Think Less is More [#mLearning]

mLearning Revolution

Over the weekend I came across this fascinating article that really got me thinking about how we should approach the design of mobile learning (mLearning). In this article (referenced below), Hamish McKenzie, makes a case for why the acquisition of Instagram by Facebook marks a new shift in computing and how Internet Historians one day will look back at this era, as the time when we moved from Web 2.0 to the new Age of Mobile.

Design 190

A Lesson in Mobile Learning Design from Yelp [#mLearning]

mLearning Revolution

I love this tweet, because it epitomizes how most people view the mobile experience, often as the “light” version of the desktop: “It looks like you’re on a train. Would you like me to show you the insultingly simplified mobile site?” ” — Cennydd Bowles (@Cennydd) April 21, 2011. I see this happening everywhere, including in organizations planning a Learning Strategy around mobile devices and desktops.

Design 168

Instructional Design for Mobile Learning – Webinar and Slides from David Metcalf

Float Mobile Learning

David Metcalf, one of the pioneers of mobile learning, and Director of the METIL Lab at the University of Central Florida, recently presented a webinar on instructional design for mobile learning. Part of this new technology is the Responsive Web Design technologies that Chad Udell wrote about a couple of weeks ago.

Design 174

Reimagining Learning Strategy, Design and Development for Mobile at Training Conference

Float Mobile Learning

Scott shares practical, creative ways to use mobile for performance support within your organization. Conferences ILT job aids performance support Training Conference

Insanity in gift card design

uLearning Blog

Posted via email from Jonathan Nalder. uLearning

Design 106

Interesting Design and Construction Techniques

mLearning is Good

This article is somewhat related to mobile learning in that it talks about the form factor of mobile devices of the future. Looks like we may be carrying mobile devices made of organic materials, which would allow for a more sustainable and greener manufacturing environment

Chad Udell: Design Strategies for Adapting Content for mLearning

Float Mobile Learning

Float Learning and Bradley University’s Department of Interactive Media in the Slane College of Communications and Fine Arts teamed up to provide a one-day event focused on mobile on Friday, [.]. Conferences Float Symposium Pedagogy and Learning Strategy mobile strategy symposium

Design 141

The Future Of Learning Design

The eLearning Coach

If you are intrigued by the future of learning design, you won’t want to miss the second half of this interview with Karl Kapp. Coach: What types of challenges do newer technologies, such as mobile and podcast, present to the instructional designer? Having said that, another challenge confronting instructional designers is to “think outside the classroom” paradigm. Third, we discuss alternatives to the classroom paradigm of instructional design.

Is SMS the Quintessential User Interface Design?

Mobile Commons

And while bigger budgets for mobile might imply the development of mobile apps, a new article by Wired Magazine points out that companies may have to look no further for a unique interface or well designed app. As Wired Magazine points out, chat is a universal UI, and an elegant design solution to fit every mobile marketer’s need. And third, text messaging’s familiar, intimate design makes it an intuitive choice for consumers and marketers alike.

SMS 52

Designing Content for the Mobile Device

Mobile Learning Edge

Food for thought on a Friday afternoon: The pervasiveness of mobile devices is ushering in a new age of learning pedagogies, making us examine and question how knowledge is organized and interrelated. So how do we evolve our text to be delivered in a way that is suitable for consumption on a mobile device and specifically, for learning?

Design 111

A Mobile Learning Decision Path for Instructional Designers tasked with developing #mLearning [Download]

mLearning Revolution

Finally, here’s what Jason Haag from ADL wrote on his blog: New Job Aid Available for Instructional Designers: The Mobile Learning Decision Path (MLDP). created this guide for the Advanced Distributed Learning (ADL) Initiative to help instructional designers plan and implement mobile performance support and to repurpose existing learning content for the mobile platform.

m-learning is good » Designing for Mobile Learning: Clark and Mayer’s Principles Applied

mLearning is Good

Design 116

The Mobile Learner » On Universal Design and Differentiated Instruction

The Mobile Learner