3 Augmented Reality Smart Glasses You Should Know About

Float Mobile Learning

Mobile Apps Mobile Devices Research Android augmented reality Epson Moverio Google Glass ODG R-6 smart glasses wearables Smart glasses can be used to improve employee performance. In this first of three posts, we review the hardware with which we''ve been experimenting.

4 Challenges Designing Augmented Reality Applications for Smart Glasses

Float Mobile Learning

The transition from desktop to mobile computing required a new approach, and so does the transition from traditional mobile devices to smart glasses and other wearable technology. Mobile Devices Mobile Strategy augmented reality Google Glass intent ODG R-6 smart glasses

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4 Examples Of Augmented Reality in the Enterprise

Float Mobile Learning

The post 4 Examples Of Augmented Reality in the Enterprise appeared first on Float. Industry News Mobile Apps Mobile Devices Mobile Strategy augmented reality Cydalion performance support Tango Translate use casesAR is more than just entertainment.

9 Ways Smart Glasses Can Increase Employee Productivity

Float Mobile Learning

Enterprise applications for augmented reality are here, enabling businesses to be more productive. Mobile Apps Mobile Devices augmented reality enterprise mobile learning Epson Moverio Google Glass ODG R-6 smart glasses workplace performance

Instructional Design for Mobile Learning

Float Mobile Learning

Mobile learning is about more than plopping mobile devices in front of students sitting in a classroom. Pedagogy and Learning Speaking Webinars augmented reality instructional designThis is one of the main messages delivered by Float mobile strategist Jeff Tillett [.].

Future of Mobile Learning - an interview with Geoff Stead

moblearn

Here are a couple of extracts, or check out the full interview on elearningindustry.com Q: We see a lot of promise in capabilities such as Mobile Augmented Reality, Near Field Communication (NFC), and QR Codes holding for ‘contextual mobile learning’. See worklearnmobile.org/articles/mobile-museum-tours-apps-and-indoor-positioning for more details. Q: As we know, m-learning is not e-learning on a mobile device. app development Augmented Reality future devices trends

Mobile Augmented Reality – A Brief Overview

mLearning is Good

This combination of the real world with the virtual world is known as “Augmented Reality&#. . Wikipedia defines Augmented Reality as: [Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data (virtual reality), where computer graphics objects are blended into real footage in real time. We may first see widespread use of modern augmented reality technology in the gaming world.

Augmented Reality and On-Demand Learning

The Mobile Learner

In this blog, I have discussed a range of techniques for learning on the go from reading texts or listening to audiobooks on a mobile device to using built in cell phone tools such as a camera and access to web 2.0 Augmented Reality apps take this just-in-time, on-location learning to a new level. For those new to the concept of Augmented Reality, take a look at my July 25th, 2009 post on Augmented Reality. Tags: augmented reality edushifts AR

5 Views of the Future of Mobile Learning

Mobile Learning Edge

James Clay’s presentation is all visuals, but takes us from the history of farming, through the development of classrooms, to the future based on augmented reality.

Augmented Reality (AR) – The Future of Mobility?

The Mobile Learner

This blog is all about how mobile devices can be incorporated in classrooms today to help students learn. Recently I’ve been introduced to the concept of Augmented Reality (AR) and have been intreagued. Tags: Uncategorized AR augmented reality In many ways, this blog is about the present as I’ve always looked to be as practical as possible to offer ideas for readers in incorporating this technology now.

Not Just Mobile Learning, Mobile Everything

Upside Learning

When our clients consider mobile learning, we often find them stuck in trying to deliver learning (training) on mobile devices. To appreciate the true potential of mobile devices we need to consider what Tomi Ahonen has to say. It allows Augmented Reality to be used in media.

10 Things Adobe gets Right about Mobile Learning with Captivate 8 [Review]

mLearning Revolution

In the early days of mobile, many companies tried to cater to their mobile users by creating two versions of their web site, one for desktop users and a lighter, less powerful mobile version for users coming to their site using a mobile device.

A List of Interesting Mobile Learning Links

Upside Learning

Learning Through Situated Simulations: Exploring Mobile Augmented Reality. The State of Mobile America , Lee Rainie provides a look at some of the most recent survey results obtained by the Pew Internet Project on mobile computing and the use of handheld devices.

Tech Innovation Now Led by Hot New Bands

Mobile Learning Edge

It works best using Google’s Chrome browser, but its connection to mobile is that it demonstrates some of the new possibilities of HTML5, a standard that will be supported by all new mobile devices, including Apple.

Austrian University studies Augmented Reality on mobile devices

mLearning Blog

Daniel holds a Master in computer science and has been working on mobile augmented reality projects. Interactive gaming with this kind of augmented reality was also shown in a short movie where a PDA camera was used as an interface together with a real life map. Tags: Mobile Learning Add new tag AR augmented reality austria research software This Monday I attended an extremely interesting presentation by Daniel Wagner of the Graz University of Technology.

6 Steps To A Better Mobile Learning Strategy

Upside Learning

Audience profile: How do your learners use their mobile devices? Decide on Devices & Platforms to Support. Built on these varied platforms are an even larger number of different devices and a large proportion amongst them do not use any operating system.

Top 7 Myths Of Mobile Learning

Upside Learning

This is the most common misconception about mlearning which leads you to evaluate how to implement elearning on mobile devices. Create once and deliver on all devices. The desire to make everything available on all devices, even if it’s not going to be effective, is growing.

Take A Leap Of Faith With Mobile Learning

Upside Learning

Now, even though bandwidths have improved and devices have become more capable, mobile learning is still struggling to take off. The most important reason for the low uptake of mobile learning, until now, has been the lack of understanding of mobile devices and mobile learning.

Putting Handheld Devices to Work in Mobile Learning

Mobile Learning Edge

In his blog post from last week, Amit Carg, an eLearning professional and co-founder of Upside Learning , a learning solutions firm, identified three essential ways mobile devices can assist with the continued education of employees: 1. Micro-blogging and social media on mobile devices.

Book Review: Designing mLearning: tapping into the mobile revolution for organizational performance, by Clark Quinn

Mobile Learning Edge

The volume edited by Norbert Pachler and his colleagues is a very academic book and is mostly about the use of mobile devices within the school system. Mobile learning is, at core, about augmentation ,&# he states, adding, “mLearning is really about assisting our ability to do.&#

Some Thoughts On Tablet Learning (aka Elearning On iPads)

Upside Learning

Given that the iPad is intended to be a mobile device it is easy to call any learning happening on it to be mlearning. The easiest way to answer this question would be to say Yes, after all the iPad as well as any other tablet, are mobile devices and mLearning is mostly about mobile devices.

Enterprise Mobile Learning 2011 - Year in Review

mLearning Trends

Device Diversity is the “New Normal”. This shift will be driven by a combination of factors including learner (and executive) demand, IT acceptance and infosec approval plus a movement towards the adoption of “bring your own device” use policies within the enterprise. a.k.a.

Enterprise mLearning Predictions for 2011

mLearning Trends

using different types of devices in multitudes of languages across diverse geographies are sure to drive awareness in mobile learning and generate interest from organizations of all sizes seeking to achieve their own successes and become more innovative in the way the train and support their ever-mobile learning communities. Device Diversity is the “New Normal”. Flash will still not be supported on iOS devices in 2011 but this fact will matter far less over time.

Place-based Learning and Mobile Devices – Part I

mlearnopedia delicious

Some of the recent examples of this are most apparent with augmented reality. Tags: New Media augmented reality e-learning instructional design ipad mobile devices smartphones iPhone place-based learning smart phone

Mark Power » Augmented Reality - A Game Changer in Mobile Learning?

mlearnopedia delicious

Mark Power A JISC CETIS blog Contact Subscribe Meta Log in Entries RSS Comments RSS WordPress.org Augmented Reality - A Game Changer in Mobile Learning? Right now the bugbear with 3D is the lack of supporting cinema screens and similar applies to AR capable devices.

Enterprise mLearning Predictions for 2012

mLearning Trends

The acceptance of mobile learning within the business community probably won’t happen with much fanfare, it will just happen and be accepted as a “norm” wherein the market no longer asks “should we offer learning to our employees (or partners or customers) via mobile device?” There will be more types of devices and ways to connect with our mobile learning world in 2012.

Body-enveloping 3D Tablet from Nintendo

Mobile Learning Edge

augmented reality in virtual-reality settings. Watch for this technology to show up in other mobile devices in the near future. All the tablets that are coming out these days are knockoffs of Apple’s iPad. Not so the new Nintendo Wii U tablet controller.

Designing eLearning for iPads – Webinar Recording and Q&A

Upside Learning

A: mLearning or Mobile Learning is designed specifically for mobile devices, mostly for learners who are constantly on the move or do not have regular access to traditional learning methodologies. We can build content, applications that are designed for the device and accessed from an LMS.

My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

The acceptance of mobile learning within the business community probably won’t happen with much fanfare, it will just happen and be accepted as a “norm” wherein the market no longer asks “should we offer learning to our employees (or partners or customers) via mobile device?”

Top 50 Mobile Learning Resources

mlearnopedia delicious

7 Things You Should Know About Augmented Reality. Duke University: Mobile Devices in Education. I’ve spent an inordinately long time writing a whitepaper on mobile learning trying to expound our thoughts about it and how it might be used in the workplace. I’ve been doing some research around it and I’ve documented some of the better links I’ve come across.

No Escaping Mobile Learning – Webinar Recording & Audience Queries Answered

Upside Learning

Computing shifting to handheld devices. A: Upside learning doesn’t provide free software to develop content for mobile devices. Q 4: Have you tried synchronous learning on mobile devices? Q 11: Do you consider that MP3 players and voting systems are mobile devices?

The Future of Reality – Controlling Objects With Your Mind

The Mobile Learner

This video from TED demonstrates new technology being developed where a human can interact with devices to control objects simply by thinking about them. Tags: apps augmented reality digital culture mobilelearning mlearning On the one hand, a very exciting development, especially when it comes to supporting children with physical disabilities.

QR Codes and Mobile Learning

The Mobile Learner

Essentially, the power of QR codes is in their ability to allow learners to use their mobile devices to link to specific information on the internet quickly and easily. Tags: Cell Phones in Education apps augmented reality edushifts mlearning mobilelearning mobile learning qr codes

QR 2

The Fidelity of Mobile Technology continues to Deepen

mLearning is Good

This is a partnership between several organizations as you can see from the video, and it adds another layer of depth to the mobile augmented reality experience. This is the type of technology that really showcases the things you can do with mobile devices. These augmented reality technologies are very interesting when we consider the applications for learning and for productivity in general.

Mobiles, Artificial Intelligence and Cloud Computing Merge — MobileBeyond

mlearnopedia delicious

But it was a special day–an inevitable one–when mobile devices, artificial intelligence and cloud computing merged. Before the day of MAS arrived, mobile and wireless networks had replaced all communication and computing devices on the planet.

M-Learning Goes Corporate and Succeeds

mLearning is Good

Accenture chose to use mobile learning as an augmentation to it’s normal e-Learning platform, specifically for compliance training on a number of topics. 92% of those surveyed would like to use their mobile device for training.

2010: mLearning Year in Review

mLearning Trends

Several more of the Tier 2/Tier 3 LMS vendors also “tossed their hat in the ring” (or towards it anyway) announcing some way of publishing content so it could appear via a mobile browser on the iPhones , iPads and Android device trying to capture a few of their most “loyal fans” in learning land.

Location is the next big thing, how will m-learning take advantage?

mLearning is Good

Many devices already come equipped with GPS antennas and others are able to approximate the user’s current location through triangulation (measuring distance by calculating signal strength from multiple cell towers or WiFi hot spots). There are already a number of training examples involving learner location and mobile devices. The trends point to a market filled with location aware devices in the next few years.

EduGeek Journal » Blog Archive » Mobile Pedagogy And Mobile Devices

mlearnopedia delicious

There are little snippets here and there – but nothing that really seems to leverage the possibilities of a mobile device. Where are the courses designed specifically for mobile learners – ie, learners that are mobile – and not just re-formatted for mobile devices.

Children and Mobile Learning

mLearning is Good

While many of today’s adult learners struggle with the limitations and challenges of mobile devices and access to the Web, the children of today will only see improvement in mobile networks and devices by the time they arrive on the corporate seen. Innovative teachers and researchers are exploring mobile devices as a conduit to peers, parents and tutors. Important examples of augmented/alternative reality are mentioned as well among others.