Upside2Go – Changing The Game

Upside Learning

PM (local time) by Amit Gautam, Director of Technology Solutions at Upside Learning. Mobile Learning Upside Learning mLearning mLearning Solution Mobile Learning Solution Mobile Learning Solutions Mobile Learning Technology Upside2Go

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Here’s how Adobe Captivate 6 could have been a Game-Changer for mLearning

mLearning Revolution

The idea that I can get all of this great technology from Adobe for $29.99 In my years working for Adobe and Macromedia, one thing I learned was the importance of leveraging technologies from various products across the rest of the company.

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Trending Sources

Latest issue of the International Journal of Interactive Mobile Technologies available

Mobile Learning Edge

The International Journal of Interactive Mobile Technologies (iJIM) (Volume 5, Issue 4, 2011) has just published its latest issue. Using Mobile Devices and Gaming as a Means of Building Vocabulary.

Gaming is Getting Increasingly Mobile, Smartphones are Getting a Larger Slice of That Pie.

Float Mobile Learning

The general public is putting more and more entertainment focused games on their smartphones and mobile devices. As serious games and gamification gain traction in learning circles, it’s not a [.]. Apps Mobile Technology Other

New to Mobile Learning Development: 3 Big Problems and 7 Solutions

different technologies. technologies are: HTML. Combined, these three technologies make interactive e-learning. games, and so on. deploy more interactive courses in less time with Rapid Intake technology.

Flash For Mobile Is Dead

Upside Learning

And what happens to the hundreds of casual game companies with games like ‘Farmville’ that are Flash based. Future Technology Mobile Learning HTML5 HTML5 and Flash

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M-Learning Game Report

mLearnopedia on Blogspot

Thanks to the folks at Games, Learning + Society (GLS) in Madison, I just discovered "Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks" by Carmelo Ardito, Paolo Buono, Maria F.’s New Text Message Game Lets Young People See Through the Eyes of a Civil Rights Activist

Mobile Commons

The game barrages you with moments like this, small acts of assault and humiliation, which you cannot avoid no matter what actions you choose. The game doesn’t just look backwards at history, however. What you can say through that technology is as limitless as your imagination.

The Olympic Evolution of Mobile

Float Mobile Learning

Float looks at mobile statistics in London compared to the Beijing games four years ago. Featured Newsletter Tappestry ASTD certificate ASTD Essentials of Mobile Learning eLearning Technology Showcase Employee Benefits Symposium Float Mobile Learning Symposium 2012 informal learning Kindle Learning Everywhere mhealth-tag social learningYou won't believe how much the landscape has changed.

The brand new Captivate 9 puts Adobe years ahead of the competition

mLearning Revolution

What a difference three short years make in technology. The sooner we embrace this truth and rally around tools and technologies that can enable us to deliver compelling learning experiences across multiple devices anytime and anywhere, the better off we will be as an industry.

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Mobile Learning in India

mlearnopedia delicious

Such phones with voice only technology can be used to learn languages, literature, public speaking, writing, storytelling, and history amongst a whole range of topics. There are also innovative games based around SMS that have strong learning potential.

Top 50 Mobile Learning Resources

mlearnopedia delicious

Again, as with the links I posted about Games and Simulation, these aren’t categorized in any way nor does the order assume any significance. Using Mobile Technology to Enhance Students’ Educational Experiences. Mobile technologies and Learning. Mobile Learning Technologies and the Move towards ‘User-Led Education’. The ECAR Study of Undergraduate Students and Information Technology, 2009.

eLearning is dead! Multi-screen learning is the next big thing.

mLearning Revolution

To say that Mobile has been a game-changer in our lives is an understatement. For example since we can no longer rely on Flash, we need to embrace newer technologies, such as HTML5 and Responsive web design.

6 Reasons Why Responsive Design Makes sense as the Future of e-Learning and m-Learning Design

mLearning Revolution

To say that Mobile has been a game-changer in our lives is an understatement. By embracing Responsive Web Design, you don’t have to worry about specific publishing options for different learners, using different browsers, technology, devices, mobile OSes and screen sizes.

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10 Things Adobe gets Right about Mobile Learning with Captivate 8 [Review]

mLearning Revolution

If you are new to Responsive Design, it isn’t necessarily a single technology that you can point to, but rather a set of principles aided by a number of HTML5 technologies such as CSS media queries , fluid grids and flexible images and videos.

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Body-enveloping 3D Tablet from Nintendo

Mobile Learning Edge

It is described as a “body-enveloping 3-D virtual environment&# that senses your body in interactions with Nintendo’s Wii gaming system. Games are now interactive in all 360 degrees. Watch for this technology to show up in other mobile devices in the near future.

The Fidelity of Mobile Technology continues to Deepen

mLearning is Good

If you haven’t seen this new technology being promoted by NVIDIA, you should check it out. I’ve written about other amazing technologies like the Layar Browser in previous posts, and this technology is similar but adds another element by allowing the user to interact with a fictional environment in the physical space. This is the type of technology that really showcases the things you can do with mobile devices.

Going Mobile: Transforming Metrix Group

Mobile Learning Edge

Developing Collective Intelligence with Mobile Technologies. Learning Through Mobile Games. Several members of the Metrix Group team will be presenting at the eLated event on November 22nd. We have been working on individual professional development projects that have transformed our knowledge base in order to prepare for the increasing demand that we have from our clients for mobile learning projects.

Boom Town: Another win for HTML5. A good thing for mLearning [video]

mLearning Revolution

I’m not a coder, nor am I much of a gamer but I would imagine that with all the interactivity that games include, it must be fairly complicated to develop one. Perhaps this is why game developers have thus far gravitated toward developing games as native apps.

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Five Myths of Mobile Learning

mlearnopedia delicious

I’ll be the first to admit there is always an element of truth behind myths; but with the rate of technological change, quite a few of those ‘truths’ would seem like falsehoods today. Additionally, corporates across the world have taken to mobile technologies in a big way. However, if learners are distracted I’d rather blame the learning activities and content and not the technology or device itself.

Speak Up 2009: The biggest Obstacle to Using Technology in Ed.Not Being Able to Use Student's Own Mobile Devices!

Cell Phones in Learning

Very interesting research has just been published by the Tomorrow Group (Speak Up 2009) about mobile phones and education. Here are a few highlights: PARENTS SAY YES! 63% of parents say they would buy their child a cell phone if they knew it would be used for educational purposes ONLY 18% of parents dismiss mobile devices as not having a positive impact on learning. Potential Benefits of Using Cell Phones in Learning According to PARENTS!

#LWF11 Festival of Learning & Technology: My Best Of

uLearning Blog

I recently had the great opportunity to attend the Learning Without Frontiers ‘festival of learning and technology’ in the UK in January of this year. The conference itself had three streams of Handheld learning, Game based learning, and digital safety.

Get Mobile to Implement Mobile Learning

Mobile Learning Edge

In other words, take the time to Know Thy Audience: McCormick suggests shadowing, riding along with and observing your workforce to find out (and then provide) what they need to get their jobs done faster, more efficiently and be at the top of their game.

MIT Launches a new Center for Mobile Learning

Mobile Learning Edge

MIT has launched a new Center for Mobile Learning that “will focus on the design and study of new mobile technologies and applications, enabling people to learn anywhere anytime with anyone. Research projects will explore location-aware learning applications, mobile sensing and data collection, augmented reality gaming, and other educational uses of mobile technologies. &#.

The New Adobe Captivate 7 Marches Backwards into the Future [Review]

mLearning Revolution

Shortly after publishing the above review, I followed it up with another post entitled Here’s how Adobe Captivate 6 could have been a Game-Changer for mLearning , where I shared some ways in which Captivate could help take instructional designers to the next level.

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Industry Forecast

Mobile Learning Edge

Below are excerpts from three of my favourites; the list includes discussion of increased informal learning, gaming and less resistance to mobile-based education. With the increased use of technology in all education and training and the increased use of mobile phones globally, it makes less sense than ever to talk about e-learning and m-learning. Personal videoconferencing, telepresence technologies, tablets, and integration with existing systems will drive innovation in this area. The Learning Circuits Blog: Federation of American Scientists Bland Report on Harnessing the power of video games for learning

mLearning World

New Apps on Blackberry Make Online Learning Easy ► 05/03 - 05/10 (1) Perpetual motion ► 04/26 - 05/03 (3) Interactive technology keeps classes 'relevant' The Cloud and the power cut mLearning-World Welcomes our Newest Author- Thomas.

Mobile Learning – What It Can Do For A Global Workforce

Upside Learning

The need of the hour is — technology that enables organizations to distribute “just-in-time” updates that are both targeted and tracked. As learning technology evolves and semantic web comes around, learning and performance support through mobile devices is becoming common.

Cool. Confirmation: Mobile Learning in action.

Mobile Learning Edge

Yet, the main point is we have done away with the CD, the USB and the paper version… Just imagine, the device that stores the music, videos, movies and games can now carry the traditional learning tools too. For the mobile “nerds&# like me, take a read of the full article from Campus Technology. On a recent trip to New York City, I was surprised at the lack of newspapers with travelers. Maybe I shouldn’t have been. The industry is in decline.

Will Mobile Apps Change Training Forever?

Upside Learning

Technology around us is evolving at a rapid pace and is in turn affecting a speedy evolution of learning technology. Which of these technology changes will impact training the most? I think mobile applications are the game changer for training.

Play and Learn

Mobile Learning Edge

Ranked the 16th best TED lecture in 2010 — one better than Bill Gates — she’s changing the way we learn and offering playtime for adults via ARG (alternate reality games). Industry Learning Technologies ARG gaming m-learning QR codes smartphones

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mLearning Demand Is Growing

Upside Learning

At Upside Learning, we constantly strive to develop new solutions in tune with the technology and market demand, which helps us deliver the best and the latest to our clients. These include content creation and applications for tablet computers like the Apple iPad, learning games etc.

Children and Mobile Learning

mLearning is Good

Tags: mobile gaming Mobile Learning mobile landscape us mobile learning mobile learning market m-Learning mobile technology Blogroll

So…How Do You Build eLearning For iPads?

Upside Learning

A native app is software written for mobile devices for performing a specific task, e.g. a game, calendar, music player, etc. Web-apps, however, are built in standards-based technologies such as HTML5, CSS3 etc.

Take A Leap Of Faith With Mobile Learning

Upside Learning

This article was originally published in Learning Technologies 2013’s special show guide issue. Mobile Learning has been on the horizon for a long time but has met with scepticism and technical constraints in its early days.

Get some perspective… (a primer piece re: lofty ideals vs on the ground realities in regards to educational technology deployments)

uLearning Blog

I just found out that I’m one of about 20,000 people in Australia working in the area of information and communication technology in education ( [link] ). It bravely but sensibly leaves handing out the actual technology until step 20. THERE IS SOMETHING WHICH COMES BEFORE TECHNOLOGY.

Enterprise Mobile Learning 2011 - Year in Review

mLearning Trends

in 2011 and plans to jump square into the hardware game to better control the Android experience. Content shops are definitely getting into the game and offering expertise in the design and delivery of content and games for tablets like the Apple iPad. a.k.a.

Serious Games as Mobile Learning At School | FUTURE-MAKING SERIOUS GAMES

mlearnopedia delicious

“Pupils are using a whole range of devices that can be used on the Internet - mobile phones, gaming devices, MP3 players," he says. It’s using the technology that children use every day for learning,&# says Paul Haigh. Tags: games UK

Is Mobile Learning A Reality Now?

Upside Learning

The learning space has often been criticized for lagging behind the gaming space in its use of design and technology to deliver engaging interactive content. Is mobile learning becoming a reality rather than a prediction?

Three Takeaways from the 2015 Nonprofit Technology Conference

Mobile Commons

This past March, nonprofit organizations and technology companies across the country converged at the 2015 Nonprofit Technology Conference (NTEN) to learn more about the latest updates in nonprofit tech.