eLearning is dead! Multi-screen learning is the next big thing.

mLearning Revolution

iA Single Experience across multiple screens, as illustrated in the image above, is the world we live in today! A single experience across multiple screens is the holy grail of computing these days.

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A Parent’s Guide to BYOD: 10 Questions Every Parent Should Ask Their BYOD School

Cell Phones in Learning

Schools that implement a Bring Your Own Device (BYOD) approach to technology have taken great care to develop strong policies and guidelines for students using their own devices.

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Trending Sources

Typing With Our Thumbs Changes Our Brains

Float Mobile Learning

A recent study suggests that typing on our smartphones changes the relationship between our thumbs and brains. Comic Industry News neuroscience research smartphones

Converting eLearning to mLearning? 4 Steps to Set the Wheels in Motion

Upside Learning

In our day to day interactions as eLearning vendors, we are very often asked this question – “How do I convert my legacy eLearning to mLearning?” ” Here are 4 steps to help you go through the process of converting eLearning to mLearning. Content & Context One of the most common Mobile Learning Pitfalls is […]. Mobile Learning Converting eLearning to mLearning eLearning to mLearning

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New to Mobile Learning Development: 3 Big Problems and 7 Solutions

Why SMS May Be The Channel Your Campaign Is Missing!

Mobile Commons

The following post was written by our friends at Fission Strategy. Stay tuned for more guest posts in the future! Do you want to increase how many people you can reach? Of course you do!

SMS 100

So what has, and has not, changed in 6 years of mLiteracy?

Steve Vosloo

The Goethe Institute of Johannesburg this week hosted an mLiteracy Networking Meeting to examine the opportunities and challenges for mobiles to increase literacy development, especially in Africa.

More Trending

10 Things Adobe gets Right about Mobile Learning with Captivate 8 [Review]

mLearning Revolution

The more I test #AdobeCaptivate 8 for my Review, the more I realize this is the version for #mLearning I’ve been waiting for! eLearning. — RJ Jacquez (@rjacquez) January 9, 2015.

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The Single Biggest Myth about Mobile Learning [#mLearning]

mLearning Revolution

“Inspiration Exists but it has to Find You Working” – Pablo Picasso. There are many great blog posts out there about Mobile Learning Myths and not a single one mentions what I think is the biggest misconception about Mobile Learning.

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The brand new Captivate 9 puts Adobe years ahead of the competition

mLearning Revolution

What a difference three short years make in technology.

Adobe 263

Performance Support Tools Help Alleviate Stress At Work

Float Mobile Learning

Performance support can combat the stress that comes from a heavy workload in more ways than one. Mobile Strategy employee engagement Harvard Business Review performance support

Contextual Technologies Make Learning Relevant Again

Float Mobile Learning

The first cluster in CHAMPIONS is Contextual. What exactly does this mean? Dorsey Dixon gives us an answer in his latest blog post. Industry News Mobile Apps Research learning theory mLearnCon mobile learning mobile technology performance support symposium

Social Media Smarts for New and Veteran Teachers

Cell Phones in Learning

Part of my job is to prepare new teachers to be digitally cognizant in their K-12 job. One of the first discussion we have is about their own digital identity and digital dossiers. Many new teachers are shocked (and some even a bit horrified!)

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9 Ways Smart Glasses Can Increase Employee Productivity

Float Mobile Learning

Enterprise applications for augmented reality are here, enabling businesses to be more productive. From work site safety to sales, here's how smart glasses can help you.

5 Tips To Help Designers Create Assets for Mobile Development

Float Mobile Learning

Designing for mobile development can be daunting. Here’s how you can save time and support your developers. Mobile Development mobile design UX Xcode

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#ATD2015: How The 23 Mobile Learning Vendors Are Like LEGO Building Blocks

Float Mobile Learning

Only a fraction of exhibitors offer mobile learning, and even fewer are using mobile’s unique capabilities. These 23 vendors leverage mobile’s building blocks for exceptional mobile learning. Conferences ATD ATD 2015 vendors

#SXSW2016 Panel: Augmented Reality’s Potential in Work Environments

Float Mobile Learning

Vote for our proposed panel consisting of members from Qualcomm, the U.S. government, and Float to hear how augmented reality can change how we work and live. Conferences augmented reality

New Research on Teens and Cell Phones and What it Means for BYOD Schools

Cell Phones in Learning

PEW has just released a new study about teenagers (13-17 year olds) and their cell phone use and ownership. It's very important for educators to know the statistics around digital divide so they can make more informed decisions around lesson planning.

5 Common Mistakes Schools and Teachers Make When Implementing BYOD

Cell Phones in Learning

Anyone who has read this blog over the past decade is aware that I have always been an advocate for "bring your own device" in particular student cell phones.

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4 Challenges Designing Augmented Reality Applications for Smart Glasses

Float Mobile Learning

The transition from desktop to mobile computing required a new approach, and so does the transition from traditional mobile devices to smart glasses and other wearable technology. Mobile Devices Mobile Strategy augmented reality Google Glass intent ODG R-6 smart glasses

Considerations for Equity and BYOD

Cell Phones in Learning

The Bring Your Own Device (BYOD) movement in K-12 schools has skyrocketed over the past five years. About 71% of school districts have a policy allowing students’ devices to be used in the classroom for learning (Software & Information, 2014).

3 Augmented Reality Smart Glasses You Should Know About

Float Mobile Learning

Smart glasses can be used to improve employee performance. In this first of three posts, we review the hardware with which we''ve been experimenting. Mobile Apps Mobile Devices Research Android augmented reality Epson Moverio Google Glass ODG R-6 smart glasses wearables

Introducing Float

Float Mobile Learning

As we wind down 2015 and head into a brand-new year, I wanted to tell you about Float’s big news and our upcoming transformation. The big news (at least from our perspective): Float Mobile Learning has become Float.

How to evaluate apps and websites for meeting your classroom needs

Cell Phones in Learning

While it can be exciting that there are so many apps and websites for learning content, it can also be daunting and overwhelming to busy teachers. Fortunately there has been a wave of new websites that help teachers locate apps to meet their curricular needs. Two of them include CommonSenseMedia has just launched Graphite and EdSurge. Both of these databases can be searched along the lines of theme, age, standards, and content (amongst other options).

Press Release: CHAMPIONS – A Framework for Improving Worker Performance Through Emerging Technology

Float Mobile Learning

The framework helps organizations increase productivity by blending technological innovation with human performance. Press CHAMPIONS context innovations mobile affordances personal use social

Making the Shift to Mobile Performance Support at #mLearnCon

Float Mobile Learning

Performance support has finally gained traction as a use in mobile learning, and there are 17 sessions at mLearnCon 2015 that can show you why. Conferences eLearning Guild mLearnCon performance support wearables

High-Speed Computing Fuels The Speed Of Change

Float Mobile Learning

The business world is always changing. The CHAMPIONS framework can help your organization adapt to those changes with ease. Industry News Mobile Strategy Pedagogy and Learning User Experience CHAMPIONS content strategy Learning Everywhere mobile technology performance support

Problems Faced By Miners Made Easier With Mobile Learning Applications

Float Mobile Learning

A video on how mobile learning applications have helped workers do their jobs better through performance support. Mobile Apps case studies just-in-time learning performance support videos

How Mobile Technology Untethers Networks

Float Mobile Learning

Dorsey Dixon breaks down how mobile has changed the workplace for the better, and how you can do it yourself. Mobile Apps Mobile Development

The Multi-device World Is Evolving!

Upside Learning

It’s no secret that we live in a multi-device world. Google was one of the first to talk about this in its 2012 report titled ‘The Multi Screen World’ However, since the publishing of the Google report, the world has changed quite a bit. Let’s have a look at 3 key trends that indicate this […]. Mobile Learning elearning in a multi-device world Multi Screen World Multi-device World

How Personal Technologies Enable Individualized Performance Tools

Float Mobile Learning

What does personal technology in the workplace have in common with Netflix and your local home improvement store? Find out here! Mobile Development Pedagogy and Learning CHAMPIONS learning management system LMS Netflix performance support user-generated content workplace performance

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3 Reasons Why You Should Update to Sandbox Web Browser 2.0 for iOS

Float Mobile Learning

This now-free whitelist Web browser now includes support for mobile device management (MDM). Mobile Apps iOS 8 Sandbox whitelist WKWebView

3 Reasons Why You Should (And Shouldn’t) Gamify Your Mobile Apps

Float Mobile Learning

Get the full Slideshare presentation from Scott’s presentation on using game elements in mobile learning apps at Learning Solutions 2015. Conferences Mobile Apps Mobile Strategy gamification Learning Solutions

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5 Factors to Consider While Choosing an App Type for Learning

Upside Learning

Today, there’s an app for just about anything; from shopping to news to games, learning and beyond! And there are different types of apps that you can create – native, hybrid, or web. ‘Which of these is the right app type for you?’ ’ We believe the below mentioned factors can help you in selecting the […].

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Types of Multi-device Experiences

Upside Learning

A couple of months ago I had written about how the multi-device world is evolving. The most common way to address the multi-device situation in the learning domain is to create responsive eLearning. Something like this – Here the content re-organizes itself as per the form factor of the device. But is this the only […]. Mobile Learning Designing Multi-Device Experiences Types of Multi-device Experiences

4 Use Cases for Enterprise Wearable Technology

Float Mobile Learning

Wearables at home, wearables at work, wearables everywhere - we get it. But are you ready to discover what some of the most pivotal uses for wearables are? Industry News construction context customer service Google Glass health care Mobile Enterprise smart glasses use cases warehousing wearables

Interested In The xAPI? Attend Camp At Connections Forum In Orlando

Float Mobile Learning

If xAPI is on your organization''s roadmap for 2015, you owe it to yourself to get to Orlando and soak in the spec, as well as the sun. Conferences Experience API Connections Forum Learning Solutions xAPI Camp