4 Challenges Designing Augmented Reality Applications for Smart Glasses

Float Mobile Learning

The transition from desktop to mobile computing required a new approach, and so does the transition from traditional mobile devices to smart glasses and other wearable technology. Mobile Devices Mobile Strategy augmented reality Google Glass intent ODG R-6 smart glasses

What I Learnt About Mobile Learning Design

Upside Learning

Mobile hardware has its own limitations and hence we need to adhere to some critical design conventions in order to make our mobile applications a success. Usage Pattern: When people use an application on their Smartphone, it’s most likely that they have a particular task in mind.

Trending Sources

A Lesson in Mobile Learning Design from Yelp [#mLearning]

mLearning Revolution

Yelpers can now contribute their useful, funny and cool reviews directly from their Yelp mobile application available today on iOS and coming soon to Android.

The Future Of Learning Design

mlearnopedia delicious

If you are intrigued by the future of learning design, you won’t want to miss the second half of this interview with Karl Kapp. Coach: What types of challenges do newer technologies, such as mobile and podcast, present to the instructional designer?

Rapid Prototyping for Mobile Learning Applications – I

Upside Learning

However as we started development on mobile learning applications, the game changed drastically. Storyboards were sorely inadequate to describe application features and states. And while design documents did well at containing technical details, they couldn’t give a feel for the user experience. As learning designers being able to model the learning experience is very important, and creating a prototype is ideal to test out basic design ideas.

5 Rapid-Fire Tips For Effective Mobile Learning Development

Float Mobile Learning

View this post and slide deck to learn more about how you can develop your future applications in the mobile enterprise. Conferences Mobile Development Mobile Strategy User Experience mLearnCon Online Learning Conference UI user-centered design UX

Mobile Learning Revolution – Round-Up Of Our Best mLearning Posts

Upside Learning

What I Learnt About Mobile Learning Design. Mobile hardware has its own limitations and hence we need to adhere to some critical design conventions in order to make our mobile applications a success. Mobile Learning has been on our minds and for all the right reasons.

Training Plan For iPhone Application Development

Upside Learning

Right now, everyone wants to develop applications for mobile devices and in particular for the iPhone, as it has changed the way we look at mobile devices. Design patterns like MVC-2, Delegate. Simple application. iPhone User Interface Design. IPhone user interface design. Develop application using in built table control. Develop complete application. Design patterns used in IPhone development. Reading The Core Application Design.

Enterprise Mobility and Mobile Learning

mLearning is Good

This is all good for us as mobile learning technologists, designers and developers. My current focus is on building an enterprise application for my company. I like the idea of working on internal applications for a number of reasons. Enterprise Mobility.

The brand new Captivate 9 puts Adobe years ahead of the competition

mLearning Revolution

Today’s reality for Learning Design software vendors is simple, if you continue to focus on traditional eLearning design, you are not only doing customers a disservice, you are putting the future of your company at risk, in the way Kodak did when they refused to see a digital future.

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Think Multiscreen (vs. iPad-only) when developing an mLearning Strategy

mLearning Revolution

The presentation has some of the most impressive and concise slides I’ve seen on the topic of multiscreen development, and it’s by a German company called Precious Design Studio. via Multiscreen Patterns | precious, strategic design & visual language.

Rapid Prototyping For Mobile Learning Applications – II

Upside Learning

As I mentioned in my last post about Rapid Prototyping mobile apps , I’ll be discussing levels of fidelity and how you could determine which level works for your mobile application design project. When considering prototyping, think of the aspects of the applications that you’d typically want to model. To my mind there are three: Visual – how the application will look –an application’s look and feel is important, and is the one aspect that clients and stakeholders notice.

Rapid Prototyping For Mobile Learning Applications

mLearning World

The Updside Learning Solutions blog has three great articles on rapid prototyping for Mobile Learning applications. Part 2 explores the levels of fidelity and how to determine which level works for the mobile application design project. Part 1 covers the initial needs assessments and questions you should ask before beginning. Part 3 covers what to consider when choosing a prototyping tool. Education for the iPod Generation.

Rapid Prototyping For Mobile Learning Applications – III

Upside Learning

In this, my last post in the series (continuing from Part I and Part II ), I explore what questions we’ve been asking when considering rapid prototyping tools (not just purely for mobile applications) and what we’ve learnt from it. You’ll certainly want to ask some questions before investing a rapid prototyping tool for mobile applications. Can it be adapted across a variety of design projects? How can comments and changes be logged in the design?

QR Codes: Augmenting Augmented Reality | Instructional Design Fusions

mlearnopedia delicious

Mobile phones and smartphones require a reader application to display information associated with a QR code, native on some of the newer models of phones. But the idea of using mobile devices to read these codes is newer and this use complements augmented reality applications of these devices.

Five Practical Mobile Learning Tips

Upside Learning

Ask if you want to push and track content – that means the use of some form of media; these could be simple presentations, animations to more sophisticated simulation/games designed to push content. Native application. Vs web application.

8 Things we MUST do in 2013 to seize the potential of mLearning

mLearning Revolution

Mobile changes everything from the way we learn new things by interacting with information on our mobile devices, to the way we design the next generation of learning experiences for the mobile learner. We need to design for this truth. 2012 has been an amazing year for mobile!

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Native Apps vs. Mobile Web: Pros and Cons [infographic]

mLearning Revolution

Recently a number of companies have come out with tools, that enable us to create these cool graphics with little knowlege of design, my favorite is [link]. The decision between building a mobile website or a mobile application is ultimately a decision unique to your business.

15 Authoring Tools For mEnabling Your eLearning For iPads

Upside Learning

A multimedia authoring tool that goes beyond Flash and builds applications based on HTML5, Javascript, jQuery and CSS3 and works well on iOS and Android devices, and the latest HTML5-compatible browsers. This is a free eBook authoring application by Apple for iPad.

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Top 50 Mobile Learning Resources

mlearnopedia delicious

Voice: The Killer Application of Mobile Learning. 7 Things You Should Know About Location-Aware Applications. Tags: Learning Technology Mobile Learning Design Mobile Technology I’ve spent an inordinately long time writing a whitepaper on mobile learning trying to expound our thoughts about it and how it might be used in the workplace. I’ve been doing some research around it and I’ve documented some of the better links I’ve come across.

Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning

mLearning Revolution

This is why I strongly believe the lack of Flash on iOS devices is a blessing in disguise, because it forces us to find new ways of developing learning experiences for mobile users, as well as to embrace new technologies, such as HTML5 and new principles, such as Responsive Web Design and thinking mobile-first. We need to get out of our comfort zone and explore mobile applications and learn about what these apps do well and apply these principles to our mLearning design.

Mobile Learning: A Quick SWOT Analysis

Upside Learning

This has been possible due to a variety of factors – better, faster, cheaper smartphones, the advent of tablet computers, and an increasing awareness of the benefits and applicability of mobile learning. Adds to complexity in terms of design and development.

7 reasons why the new Articulate Storyline is a Game-Changer for eLearning

mLearning Revolution

Undertaking a monumental job such as writing an application like Storyline from the ground up is no easy feat. It was almost like using a beautifully designed iPad app. If there’s one thing Articulate knows is helping customers design eLearning and it shows in the way they developed Storyline. Storyline is a standalone application that isn’t built on top of PowerPoint, however if you know how to use PowerPoint you are going to feel comfortable using Storyline.

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Tappestry: Kicking the Informal Learning (Tin) Can

Mobile Learning Edge

Tappestry is positioned as the first social network designed specifically for learning. A review by Jessica Knox. Full disclosure: My employer, Metrix Group, is currently partnering with Float Mobile on an app development project). As learning professionals we see it everywhere.

A List of Interesting Mobile Learning Links

Upside Learning

Seriously Mobile: A Community For Mobile Designers To Learn From Each Other. From netbooks and web applications to iPods, iPads, and podcasting, Tony has put together practical information for educators.

Going Mobile: Transforming Metrix Group

Mobile Learning Edge

Responsive Design for Multiple Mobile Device Form Factors. Mobile Application Management/Mobile Device Management. Several members of the Metrix Group team will be presenting at the eLated event on November 22nd. We have been working on individual professional development projects that have transformed our knowledge base in order to prepare for the increasing demand that we have from our clients for mobile learning projects.

The New Articulate Storyline iPad App and mLearning [VIDEOS]

mLearning Revolution

Mayra Aixa Villar: As Instructional Designers, every day, we look for that spark of inspiration that can help us design our next eLearning project.

JIT Performance Support Mobile App Development

Upside Learning

I mentioned before in one of my posts about the growing use of smart phones application as a form of Just-in-Time performance support; as mentioned before ; I feel eventually technology will enable individuals and not just companies/departments to deliver applications.

iPad Apps for Visual Creativity

mLearning

There’s a pretty decent post over at the AppStorm blog, which has posted its reviews for the “ 30 Essential iPad Apps for Designers and Creatives “ Adobe Ideas 1.0 Applications Products Tablet apple communications creative design drawing ipad

Is SMS the Quintessential User Interface Design?

Mobile Commons

And while bigger budgets for mobile might imply the development of mobile apps, a new article by Wired Magazine points out that companies may have to look no further for a unique interface or well designed app. Indeed, texting is already the most used data application across all cell phones.

SMS 1

Do Learners on Mobile really know what they want in mLearning?

mLearning Revolution

I really liked the tweet and immediately ReTweeted it: Ask how your audience is using mobile devices, then design for them ~ Lasher #mLearnCon — Jay Lambert (@LambertJay) June 21, 2012. In fact, I’m not even sure the customer even articulated the answer correctly when asked, and thus the way the so called “mLearning feature” is being implemented in the latest version of eLearning applications.

Instructional Design for Mediated Education | Blog | Location-Based Learning

mlearnopedia delicious

IDOS Blog IDT Roundtable Search Instructional Design for Mediated Education Blog Entry Location-Based Learning by Eruditio Loginquitas One comment 07 January 2010 In higher education, the uses of location-based learning seem to be limited to particular projects. They have been physically embodied from the beginning, and the nuances of learning in that space may be exploited with the design of various types of augmented reality learning.

10 mLearning Lessons I Learned from reading Mobile First by Luke Wroblewski [Book Review]

mLearning Revolution

There’s so much to like about this book on the mobile-first movement, but here are 10 lessons I personally found applicable to all of us in mLearning: Lesson 1: The Future is Mobile and Mobile Learning — Hopefully you aren’t too surprised by this truth but it’s worth mentioning it.

MIT Launches a new Center for Mobile Learning

Mobile Learning Edge

MIT has launched a new Center for Mobile Learning that “will focus on the design and study of new mobile technologies and applications, enabling people to learn anywhere anytime with anyone. Research projects will explore location-aware learning applications, mobile sensing and data collection, augmented reality gaming, and other educational uses of mobile technologies. &#.

The Future Of Mobile Learning

Upside Learning

Being able to leverage this user generated content for a variety of learning application is something learning designers will need to master soon.

Design a mobile application, win a scholarship « The Point of It All

mlearnopedia delicious

Hire a stripper to go in your place » Design a mobile application, win a scholarship Attention all full-time students and staff! Work with them to create a mobile application that will stand up to the 2009 Big Mobile on Campus Challenge!

mLearning-World.com: The Tao of Design

mLearning World

For this big question, I want to look beyond the rapid eLearning tools and more into overall design philosophy. For example, in a project Im currently working on, one of the constant requests is to include more adult learning principles and more highlights in some application demonstrations.

5 Rapid Authoring Tools To Publish Courses For Your iPads

Upside Learning

Adobe Edge is a new web motion and interaction design tool that allows designers to bring animated content to websites, using web standards like HTML5, JavaScript, and CSS3.

Get Mobile to Implement Mobile Learning

Mobile Learning Edge

Listen to their needs before you design your mobile learning program and you’ll get a lot further when you implement it.

Here’s how Adobe Captivate 6 could have been a Game-Changer for mLearning

mLearning Revolution

Take for example how Dreamweaver CS6 is helping web designers develop adaptive layouts for multi-device publishing. With these features, Adobe shows thought leadership and stays highly relevant in the Industry by enabling users to embrace principals around Responsive Web Design.

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