10 Things Adobe gets Right about Mobile Learning with Captivate 8 [Review]

mLearning Revolution

You now have options for starting a blank project, a project based on your own project template or from a PowerPoint file, from a software simulation, a video demo and of course now for designing a Responsive project.

Adobe 81

Adobe Presenter 7.0.7 is HERE with ActionScript 3.0 Support

mLearning Revolution

Using the Insert SWF button , you can supplement your Presenter projects with software demonstrations and interactive simulations created with Adobe Captivate 5 and 5.5. and use your existing serial key to activate it.

Adobe 42

Trending Sources

New mLearning Authoring Tools – Wave #2

mLearning Trends

Articulate expects to issue a select number of public beta invitations sometime in the latter part of Q2 and we’re hoping to participate and provide active feedback for these new tools as they prepare to come to market.

Designing eLearning for iPads – Webinar Recording and Q&A

Upside Learning

A: Captivate 6 publishes interactive eLearning content as HTML5 so you can run it on iPads and also features a ‘HTML5 tracker’ that highlights activities that are not supported on tablets.

The Future Of Learning Design

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In case you missed the first half, see Games and Simulations. Related Article: Games and Simulations. If you are intrigued by the future of learning design, you won’t want to miss the second half of this interview with Karl Kapp.

E-Learning Queen: Mobile Learning: Is It Doing What It’s Supposed To?

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Focus: new approaches (green technology, m-learning, quality, retention, simulations, Web 2.0/3.0).Moodle But, how often are the activities guided?

mLearning Testing Tools & Methods

mLearning Trends

As active practitioners and consultants for enterprise mobile learning initiatives, a frequent question we get asked is “What kinds of tools can you recommend to help us test our mLearning content before we release it to our mobile workers?”

RIM 1

The Mobile Learning Edge: Table of Contents

Mobile Learning Edge

Learning by Communicating, Interacting, and Networking 127 Network Science 129 Collaboration and Community 131 Mobile Games, Simulations, and Virtual Worlds 133 Mentoring, Support, and Cognitive Apprenticeships 139 Text Messaging 140 Personal Media Production 143 Social Media 144 7.

Business & Economics Classes Can Go Mobile with Projects

Cell Phones in Learning

How can Educators Simulate these Mobile Marketing Campaigns with their Students? Economics, Social Studies, and Business Courses Often students in economics or business classes are asked to simulate business campaigns; marketing, selling, and purchasing.

Business & Economics Classes Can Go Mobile with Projects

Cell Phones in Learning

How can Educators Simulate these Mobile Marketing Campaigns with their Students? Economics, Social Studies, and Business Courses Often students in economics or business classes are asked to simulate business campaigns; marketing, selling, and purchasing.

Cell Phone Conferencing.Many Uses in Schools

Cell Phones in Learning

Another creative option is to have a conference "simulation" or "debate" for homework. Or in a simulation mode, students could create a "constitutional convention" by taking on different figures from the revolutionary time period and debate what should be in the constitution. These are just a few learning activities that come to mind with this tool. There is a great new web2.0 for Teleconferecing called Free Conference Pro !

Cell Phone Conferencing.Many Uses in Schools

Cell Phones in Learning

Another creative option is to have a conference "simulation" or "debate" for homework. Or in a simulation mode, students could create a "constitutional convention" by taking on different figures from the revolutionary time period and debate what should be in the constitution. These are just a few learning activities that come to mind with this tool. There is a great new web2.0 for Teleconferecing called Free Conference Pro !

Rapid Prototyping For Mobile Learning Applications – II

Upside Learning

The term ‘fidelity’ is also commonly used in simulations and means essentially the same thing. Functional – how the application will behave – determine if you need static screens, or will the prototype be interactive and respond to user activity. Earlier creating high-fidelity simulations involved programming, today there are tools that allow users to drag and drop widgets, controls and rendering schemes into a functional prototype.

A Great Resource for Mobile Learning

mLearning is Good

Everything from text message based quiz systems, podcasts, simulations and mobile games are represented. Designing Learning Activities with Mobile Technologies …………………………………………………………… 1. Collaboration in Context as a Framework for Designing Innovative Mobile Learning Activities … 172. Click the image to go to the Google Preview.

Report: Sydney AUC iPhone SDK Workshop

mLearning

There has been considerable activity at the University of Canberra with the implementation of Apple-based systems for supporting teaching and learning.

Report: Sydney AUC iPhone SDK Workshop

mLearning

There has been considerable activity at the University of Canberra with the implementation of Apple-based systems for supporting teaching and learning.

MOBILE LEARNING - eLearning Tour Part 1 - Hosted by Corporate Learning Trends and Innovation

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Moderators: Judy Brown - Mobile Learning Solutions Bob Mosher - Performance Support Tools Karl Kapp - Games and Simulations Tony Karrer - Self-Paced eLearning Solutions Demonstrations will showcase a variety of different kinds of eLearning. One of the hardest things to find are real-life examples of different kinds of eLearning solutions.

Mobile learning for K-12 students | HASTAC

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Teachers, from their laptop computers, send specially designed activities related to curriculum topics to students’ smartphones. The activities include digital simulations and digital manipulatives that turn abstract concepts into real-world examples.

Pontydysgu – Bridge to Learning - Educational Research

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In other cases it may be possible to simulate work based environments through a computer. But for many work based activities a computer is not involved.

Questio Verum: ACU, iPhones, and Wired

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Flight simulator site AVSIM destroyed by hackers Braden William McCown has arrived! skip to main | skip to sidebar Questio Verum The adventures of academia, or how I learned to stop worrying and love teacher evaluations.

Learning as Reflexive; Reality as a Series of Filters « The Ddeok is Always Greener on the Other Side ?? ?? ? ? ???

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A hungry, eager, active learner is a lifelong one, one naturally predisposed to seek the information that satisfies their need, their knowledge gap. Michael Sean Gallagher ?? ?? ? ? ???

Blackboard’s iPad App and its implications

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1020. Mobil Learning « Tomorrow's Professor Blog

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Use a simple activity to show how multitasking is less effective than single tasking: Ask students to count from one to ten, then ask them to recite the letters A through J. Ask students to produce a graphic simulation of a mathematical process. “Wireless Laptops as Means for Promoting Active Learning in Large Lecture Halls.&#

Views from the Vanguard of Using Mobile Media for Learning » Spotlight

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Spotlight MacArthur Foundation Behind The Research Blog » Go to Spotlight Home Views from the Vanguard of Using Mobile Media for Learning By Heather Chaplin at 10:30 am on February 15, 2010 in Games , Digital Divide , Mobile , Participatory Learning , Schools , Social Media , STEM • Leave a comment Game designers talk about the future of mobile technologies for learning and how they are creating the kinds of personalized, active learning experiences educators used to only dream of.