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mLearning-World.com: Elliot Masies Learning 2007 Conference

mLearning World

skip to main | skip to sidebar * Newsletter * LinkedIn * Facebook * 2mLearn.mobi * mLearning World Live Saturday, June 16, 2007 Elliot Masies Learning 2007 Conference Its time to register for Learning 2007 Dear Learning & Training Colleagues: You are invited! Learning 2007 is the annual global gathering of learning professionals focused on Learning Changes! learing+2.0

Would you like to play a Cell Phone review game?

Cell Phones in Learning

One of the most popular ways to reveiw material in classrooms today is to use a jeoprady type game. On the mLearning-world.com blog , they suggest using cell phones as game "buzzers" and using Microsoft applications to help collect and store data. It might be a fun way to play an old review game. There was always some confusion over who had their hand up first.

Would you like to play a Cell Phone review game?

Cell Phones in Learning

One of the most popular ways to review material in classrooms today is to use a jeopardy type game. On the mLearning-world.com blog , they suggest using cell phones as game "buzzers" and using Microsoft applications to help collect and store data. It might be a fun way to play an old review game. There was always some confusion over who had their hand up first.

OK, I give up. Second Life IS a learning tool.

mLearning World

Last night, however, I stumbled across a virtual seminar in Second Life sponsored by BSU and EDUTech about using virtual gaming environments in education. Not only was I learning about using virtual gaming environments in education, but I was attending this in a virtual gaming environment. The implications of this are far beyond what people thing of when games are mentioned.

New to Mobile Learning Development: 3 Big Problems and 7 Solutions

2007 versus 2003) of the HTML language that includes some great new features (such. games, and so on. New to Mobile Learning Development: 3 Big Prob- lems and 7 Solutions Mobile Learning is Here to Stay With the introduction of the Apple iPhone and iPad, a mobile computing revolution. began. With competition from Google, Blackberry (RIM), Microsoft, and HP heating up. devices? issues.

A bright future for mobiles in schools? Yes.

mLearning World

Copyright 2007 Jonathan W. It states that “Schools are now educating a generation of students who are growing up in a digital world” (2007, p5), but doesn’t mention the latest development in the digital world. has been the continuing minutiarisation of computers to the point where mobile digital devices such as MP3 players, PDA’s (personal digital assistants) and handheld game systems are proliferating. Mostly these have only touched on safety issues - but I also include in the paper plenty of examples of their positive use in education. Enjoy! ? jnald2@eq.edu.au learing+2.0

NokMote - Wii style interface with your Nokia !!

moblearn

Here at moblearn we love people who challenge the way we use our technology, and challenge our assumptions about interfaces. The iPhone / iPod Touch did that for me with its web browsing. Tactile zooming. Automatic rotation. But did you know some of the same magic is available for Nokia N95? Like the iPhone, it has an accelerometer inside, but until now it wasn't used for much. Until, that

Where do we begin? How about with a "how to" book?

Cell Phones in Learning

Some of the integration ideas that I have included are podcasting, virtual conferencing, photoblogging, videoblogging, mobile surveys/quizzes, game such as cell phone scavenger hunt, making mobile webpages, and mobile concept mapping. Darren Draper just left a comment and question on my blog about how and where do we begin demonstrating the knowledge construction capabilities of cell phones? I propose that we begin in many places (Classroom 2.0, The book is tentatively called Toys To Tools: Connecting Student Cell Phones To Education In and Out of the Classroom.

Where do we begin? How about with a "how to" book?

Cell Phones in Learning

Some of the integration ideas that I have included are podcasting, virtual conferencing, photoblogging, videoblogging, mobile surveys/quizzes, game such as cell phone scavenger hunt, making mobile webpages, and mobile concept mapping. Darren Draper just left a comment and question on my blog about how and where do we begin demonstrating the knowledge construction capabilities of cell phones? I propose that we begin in many places (Classroom 2.0, The book is tentatively called Toys To Tools: Connecting Student Cell Phones To Education In and Out of the Classroom.

Listen to the Natives.Why Cell Phones

Cell Phones in Learning

Students may be more engaged and motivated to learn their science curriculum if they can use MySpace or a popular video game to learn it! The article Listen to the Natives by Marc Prensky is an excellent justification for why we should be considering cell phones in schools. Beyond mentioning cell phones he also talks about other popular student everyday digital activities such as social networking and chat rooms. While I like to focus on on cell phones in this blog, I am a firm believer that almost all student-used technology should be considered potential classroom learning tools.

Listen to the Natives.Why Cell Phones

Cell Phones in Learning

Students may be more engaged and motivated to learn their science curriculum if they can use MySpace or a popular video game to learn it! The article Listen to the Natives by Marc Prensky is an excellent justification for why we should be considering cell phones in schools. Beyond mentioning cell phones he also talks about other popular student everyday digital activities such as social networking and chat rooms. While I like to focus on on cell phones in this blog, I am a firm believer that almost all student-used technology should be considered potential classroom learning tools.

eLearning DevCon 07- mLearning Session Updates

mLearning World

In this course, we'll look at how to use text messaging in the classroom for interactive games, creating short podcasts that can be downloaded to different devices and use rss feeds to quickly disperse information to your employees. I've received a lot of emails asking for information on the two sessions I was scheduled to present at eLearning DevCon 07. Unfortunately, some situations have changed and I won't be attending DevCon. I will, however, post the information from these presentations here at mLearning-World.com. For more information on eLearning DevCon 07, click here. learing+2.0

mLearning-World.com: The Learning Circuits Blog: Federation of American Scientists Bland Report on Harnessing the power of video games for learning

mLearning World

► 07/04 - 07/11 (3) eLearning Kindle eBook From Toy to Tool: Cell Phones in Learning: Speak U. From mLearnopedia: April - June Hot List: Mobile L. ► 06/27 - 07/04 (2) Mobile Learning: A 4th Reading List Ignatia Webs: What to take into account when chosi. ► 06/20 - 06/27 (1) mLearnCon 2010: Dr. Mimi Ito – What the User Wants. New Le. Use your iPod/iTouch/iPhone to. Training.

Serious Games as Mobile Learning At School | FUTURE-MAKING SERIOUS GAMES

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“Pupils are using a whole range of devices that can be used on the Internet - mobile phones, gaming devices, MP3 players," he says. Tags: games UK This radical move is the result of recognising that mobile devices have a role to play in the modern curriculum, says Paul Haigh, Notre Dame’s assistant head teacher, with a responsibility for specialisms and innovation.

Erik Duval’s Weblog

mlearnopedia delicious

Erik Duval’s Weblog Learning Objects, Metadata, Interoperability and … me! Rencontre d’amis au bord de la mer du Nord - the essence of mobile learning. 3 May 2009 by erikduval I get many nice requests to come speak or participate in a discussion. I value and feel honored by each of those - really - and often regret it deeply when I cannot accept an invitation. So were the people. And for you?

mLearning-World.com: Sony PSP as Educational Handheld?

mLearning World

Ive never been much of a gamer, and only recently have I delved into Second Life, however, with more and more educational games being made for the Sony PSP, Ive decided its time to jump into the foray. Im hoping to use more than the browser function, instead look at how game development can be incorporated into training with the device. Ill add links from Amazon once I find them.

mLearning-World.com: Educational Development for the Gameboy Generation

mLearning World

Portable video game devices could hold the key to creating easy to use interactive training programs. Devices such as the Nintendo DS raise the bar even higher by providing collaborative gaming. The Nokia N-Gage brings an expandable platform of gaming and mobile communications to the forefront. The original full article was posted at www.mlearningworld.com. New Le. Training.

The Mobile Learner

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The Mobile Learner About The Author Apple iPod Cell Phone Tools Mobile Apps PDA in Education Archives January 2009 December 2008 November 2008 October 2008 September 2008 August 2008 July 2008 June 2008 May 2008 April 2008 March 2008 February 2008 January 2008 December 2007 November 2007 My Twitter Tweets rdelorenzo: @betchaboy That's the spirit. WOW has gaming come a long way!

Going Mobile: Debating and Using Cellphones in School - The Learning Network Blog - NYTimes.com

mlearnopedia delicious

Any ways sometimes kids put games on them and play them in class. Home Page Todays Paper Video Most Popular Times Topics Education World U.S. Politics Education Bay Area Chicago N.Y. Go to related article » Technology Teaching ideas based on New York Times content. In what ways can the use of mobile technology support and strengthen curriculum? What are the drawbacks? If so, how? Five years?

IT To Go: Free IT Podcasts | Mobile Learning

mLearning

Mobile Learning An Online Reflective Journal on Mobile Learning Practice Home Winksite Store Resources About Mobile Contact IT To Go: Free IT Podcasts 28 06 2006 Tech-savvy folks interested in bioinformatics, cyber security, gaming software, visualization technology and other such topics have a new resource for learning on-the-go: podcasts from UNC Charlotte’s College of Information Technology. The podcasts are available from the college’s Web site or through Apple iTunes Music Store; they will likely become available soon through Yahoo!®. Ubiquette. M-learning device for $60.

Language practice using mobile phones | Mobile Learning

mLearning

Mobile Learning An Online Reflective Journal on Mobile Learning Practice Home Winksite Store Resources About Mobile Contact Language practice using mobile phones 1 09 2006 Ewan McIntosh highlights a post by Lynne from Tobermoryhs , where she relates “how her students have been practicing French speaking skills on their mobile phones, including a great game – how long can you spend speaking on the phone… in the foreign language&#. Her students have also been recording their conversations using mp3 players as well as the mobile phones. Ubiquette.

matthewbuckland.com » The future of social networking – a concept investigation

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HUDs have been fairly commonplace in the military and video-gaming for yonks. 20) media launches (15) Mobile Web (21) Multimedia (1) new media columns (49) New media comment (98) new york (13) Nonsense (27) online media business (79) Open Source (3) other (2) Personal stuff (34) Politics (11) Presentations (7) print & web (4) print vs online (19) SA Media (59) Semantic web (6) Social media (72) Social networking (17) technology articles (15) Travel (1) tv & radio (2) Uncategorized (87) Venture Capital news (6) WAN 2007 (20) web 2.0 (29) Thanks for visiting! what I eat.

Stephen Downes – School 2.0 | Mobile Learning

mLearning

technorati tags: m-learning , mlearning , mobilelearning , mobile-learning , stephen , downes , stephendownes , school2.0 , education , learning , teaching , training , tafe , vte , vet , clcommunity , networkedlearning Blogged with Flock « Keitai – The Future of PDAs Escher Mobile – Game-based mobile learning » Actions Comments rss Trackback Information Date : 16 October 2006 Categories : Applications , Pedagogy , Social , Web 2.0 16 10 2006 Stephen Downes’ sketch of mobile, connected, situated, contextualised learning: Click here for larger image(s).

Palm Z22 Vidcast | Mobile Learning

mLearning

I like the idea of games being used to practice using the stylus, and the polls and quizzes are quite cool. Mobile Learning An Online Reflective Journal on Mobile Learning Practice Home Winksite Store Resources About Mobile Contact Palm Z22 Vidcast 7 09 2006 From jnxyz’s blog, a nicely edited YouTube vidcast of Palm Z22’s – relatively simple Palm-based PDAs – being used as a learning tool with primary-age children, with examples of actual use, input methods, and more. Using Twitter in the classroom The iPad and its impact on m-learning. Ubiquette.

Palm Z22 Vidcast | Mobile Learning

mLearning

I like the idea of games being used to practice using the stylus, and the polls and quizzes are quite cool. Mobile Learning An Online Reflective Journal on Mobile Learning Practice Home Winksite Store Resources About Mobile Contact Palm Z22 Vidcast 7 09 2006 From jnxyz’s blog, a nicely edited YouTube vidcast of Palm Z22’s – relatively simple Palm-based PDAs – being used as a learning tool with primary-age children, with examples of actual use, input methods, and more. Using Twitter in the classroom The iPad and its impact on m-learning. Ubiquette.

One Laptop per Child Australia ‘flips’ the ICT in education deployment model

uLearning Blog

In ‘ OLPC laptop: Educational Revolution or Devolution ’ (2007) authors Bastiaens and Carliner own survey revealed that before there could be any guarantees regarding the XOs potential to provide an education, a deployment program that includes planning around curriculum and evaluation needs to be developed. Full PDF with higher res figures can be downloaded HERE ). A research experiment?

StudyCell – Mobile Phone Flashcards | Mobile Learning

mLearning

Their site, at [link] , allows students to download a number of free “flashcard&# games to their mobile phone, which will test them on subjects including several languages, mathematics, and even movie trivia. What may particularly interest other educators is that you can even create your own flashcards games, online, for free. The quizzes even include “high score&# tables so students can track their improvement. If appropriate, teachers could also tell learners about the site to enable learners to create their own content. Ubiquette. M-learning device for $60.

Instructional Design for Mediated Education | Blog | Location-Based Learning

mlearnopedia delicious

And there are all sorts of learning games where learners may coordinate activities; these may involve geo-caching and other spatialized fun. Posts by Category Posts from 2009 Posts from 2008 Posts from 2007 Posts from 2006 The IDOS blog is cosponsored by the Information Technology Assistance Center and Office of Mediated Education at Kansas State University. One reads of digital installations as parts of student social spaces and libraries. Personally, I am hoping that this year will involve some spatialized augmented-reality projects. Wiki Mania! © All Rights Reserved.

NFC 2

mLearning-World.com: How To Create Rapid and Cheap Mobile Learning- Text Messaging

mLearning World

In this article, we are going to use two types of learning content- Data Bursts & Game Show interactions. Interactivity: In the Game Show example below, you’ll see that text messaging provides a unique interactivity experience that often isn’t found in other eLearning methods. The trainer set up two ‘Game Show’ contests. ► 2007. (44). jnxyz.

Report on 2D Barcode usage – with user stories! | Mobile Learning

mLearning

player information during the hockey game) Shopping list application Shopping list web service View new video / song of an artist, or get a ring tone / logo for your mobile phone Subscribe to an advertising information about a product (example: soccer club merchandising) Buy the product Save event information Vote on a TV programme Sponsored TV programme More information or a trailer of a movie Record a TV program View TV News Print2Audio&# As I’ve previously blogged , many of these user stories can be translated directly into engaging and interactive learning activities.

QR 0

mLearning-World.com: Nokia gets educational with M4Girls pilot project. | GoMo News

mLearning World

Reportedly, the initiative will be piloted in two South African schools, and students lucky enough to take advantage will have access to educational games and other material created to meet the needs of the national curriculum according to Engadget Mobile. GoMo News Nokia gets educational with M4Girls pilot project. In a Nokia press release they expand on their aims. learing+2.0 New Le.

Failed $1.25 Million Handheld Project in Missouri Goes Nowhere

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Skip to content Skip to main navigation Skip to columns Handheld Learning Home About Us Content Articles Gallery Handheld Learning TV Shareware Links Games "> Resources - - - - - - - - - - - - - - - - - - "> Game Based Learning Events "> Handheld Learning 2009 "> Handheld Learning 2008 "> Handheld Learning 2007 "> Handheld Learning 2006 Community FORUM"> FORUM HHL Community on Frappr "> HHL Community on Twitter "> HHL Community on Facebook "> HHL Linkedin Group Contact Home Community FORUM General Area News & Events Failed $1.25

Mobile Learning Part 6

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Teaching with Classroom Response Systems Resources for engaging and assessing students with clickers Home About the Blog About My Book Mobile Learning Part 6 Author: derekbruff 11 Mar Okay, one more post in the series, then it’s back to some discussion of “old-fashioned&# clickers. They also created an iPhone application for the conference.

Mobile Learning " ACT Board of Studies Workshop on M-Learning: M-Learning with Mobiles

mLearning

The game, designed and run by myself, Margaret O’Connell, and Stephan Schmidt, immersed participants in the m-learning experience using an interactive treasure hunt game. December 2007 (3). November 2007 (19). October 2007 (25). September 2007 (8). August 2007 (14). July 2007 (1). May 2007 (1). April 2007 (3). March 2007 (17). February 2007 (25). January 2007 (24). Mobile Learning. An Online Reflective Journal on Mobile Learning Practice. Winksite. Store. Resources. About. Mobile. Contact. message.

mLearning-World.com: m-Learning: Microlearning

mLearning World

Please come to my New Weblog for download Mobiles Softwares, Games and codes.(if skip to main | skip to sidebar * Newsletter * LinkedIn * Facebook * 2mLearn.mobi * mLearning World Live Monday, December 18, 2006 m-Learning: Microlearning Another M for mLearning- m-Learning: Microlearning Microlearning deals with relatively small learning units and short-term learning activities. New Le.

mLearning-World.com: eLearning DevCon Day 2 Recap

mLearning World

Instant Development of PDA/Mobile Games for eLearning ( Dan Lim )- Dan Lim gave a very impressive demonstration of how to develop games for PDAs or other mobile enable devices. Unlike other conferences, most vendors who present usually spend the entire session plugging their own product. This session either needed more time or multiple sessions to really bring everything together.

mLearning-World.com: How Can Mobile Help Teachers?

mLearning World

I have bought my wife many PDAs but the difference in the Zire Z22 is that it is SIMPLE- no games to distract her, no Bluetooth, no Internet browser. skip to main | skip to sidebar * Newsletter * LinkedIn * Facebook * 2mLearn.mobi * mLearning World Live Tuesday, October 24, 2006 How Can Mobile Help Teachers? Challenge? sometimes you need to step back a few step sto get on the right path.

Pontydysgu – Bridge to Learning » Blog Archive » Using mobile devices in schools

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Pontydysgu – Bridge to Learning Pontydysgu.org Home Blogs Wales Wide Web I-Europe My Learning Journey WordPress and more Using mobile devices in schools Very cool video from a blog post by Leon Cych « Going mobile This entry was posted on Monday, September 21st, 2009 at 18:01 and is filed under Multimedia. You can follow any responses to this entry through the RSS 2.0

Mobile Teaching with LED Projector and QR Codes | Mobile Learning

mLearning

technorati tags: projector , toshiba , TDP-FF1AU , led , m-learning , mobilelearning , mlearning , mobile-learning , qrcode , qr-code Blogged with Flock « Escher Mobile – Game-based mobile learning Flexible Learning (not) in Wikipedia! So for those of you who haven’t heard, I thought I’d share with you this nifty gadget, an LED-based, battery operated SVGA (800×600) light projector, from Toshiba. It fits in the palm of your hand and can operate for two hours without a power source, casting an image from 11″ to 68″ (measured diagonally).

mLearning-World.com: 480 x 320 is the new 1024 x 768 (From Clark Quinns Learnlets Blog)

mLearning World

Anyone game? skip to main | skip to sidebar * Newsletter * LinkedIn * Facebook * 2mLearn.mobi * mLearning World Live Wednesday, April 30, 2008 480 x 320 is the new 1024 x 768 (From Clark Quinns Learnlets Blog) Clark Quinn has an interesting thought I would like to challenge: How do we achieve a balanced solution for mobile content and applications? The new 800 x 600? Web 1.0 learing +2.0