mLearning-World.com: Elliot Masies Learning 2007 Conference

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skip to main | skip to sidebar * Newsletter * LinkedIn * Facebook * 2mLearn.mobi * mLearning World Live Saturday, June 16, 2007 Elliot Masies Learning 2007 Conference Its time to register for Learning 2007 Dear Learning & Training Colleagues: You are invited!

Would you like to play a Cell Phone review game?

Cell Phones in Learning

One of the most popular ways to reveiw material in classrooms today is to use a jeoprady type game. On the mLearning-world.com blog , they suggest using cell phones as game "buzzers" and using Microsoft applications to help collect and store data.

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Would you like to play a Cell Phone review game?

Cell Phones in Learning

One of the most popular ways to review material in classrooms today is to use a jeopardy type game. On the mLearning-world.com blog , they suggest using cell phones as game "buzzers" and using Microsoft applications to help collect and store data.

OK, I give up. Second Life IS a learning tool.

mLearning World

Last night, however, I stumbled across a virtual seminar in Second Life sponsored by BSU and EDUTech about using virtual gaming environments in education. Not only was I learning about using virtual gaming environments in education, but I was attending this in a virtual gaming environment.

New to Mobile Learning Development: 3 Big Problems and 7 Solutions

2007 versus 2003) of the HTML language that includes some great new features (such. games, and so on. New to Mobile Learning Development: 3 Big Prob- lems and 7 Solutions Mobile Learning is Here to Stay With the introduction of the Apple iPhone and iPad, a mobile computing revolution.

A bright future for mobiles in schools? Yes.

mLearning World

Copyright 2007 Jonathan W. It states that “Schools are now educating a generation of students who are growing up in a digital world” (2007, p5), but doesn’t mention the latest development in the digital world. has been the continuing minutiarisation of computers to the point where mobile digital devices such as MP3 players, PDA’s (personal digital assistants) and handheld game systems are proliferating.

NokMote - Wii style interface with your Nokia !!

moblearn

Here at moblearn we love people who challenge the way we use our technology, and challenge our assumptions about interfaces. The iPhone / iPod Touch did that for me with its web browsing. Tactile zooming. Automatic rotation. But did you know some of the same magic is available for Nokia N95? Like the iPhone, it has an accelerometer inside, but until now it wasn't used for much. Until, that

Where do we begin? How about with a "how to" book?

Cell Phones in Learning

Some of the integration ideas that I have included are podcasting, virtual conferencing, photoblogging, videoblogging, mobile surveys/quizzes, game such as cell phone scavenger hunt, making mobile webpages, and mobile concept mapping. Darren Draper just left a comment and question on my blog about how and where do we begin demonstrating the knowledge construction capabilities of cell phones? I propose that we begin in many places (Classroom 2.0,

Where do we begin? How about with a "how to" book?

Cell Phones in Learning

Some of the integration ideas that I have included are podcasting, virtual conferencing, photoblogging, videoblogging, mobile surveys/quizzes, game such as cell phone scavenger hunt, making mobile webpages, and mobile concept mapping. Darren Draper just left a comment and question on my blog about how and where do we begin demonstrating the knowledge construction capabilities of cell phones? I propose that we begin in many places (Classroom 2.0,

Listen to the Natives.Why Cell Phones

Cell Phones in Learning

Students may be more engaged and motivated to learn their science curriculum if they can use MySpace or a popular video game to learn it! The article Listen to the Natives by Marc Prensky is an excellent justification for why we should be considering cell phones in schools. Beyond mentioning cell phones he also talks about other popular student everyday digital activities such as social networking and chat rooms.

Listen to the Natives.Why Cell Phones

Cell Phones in Learning

Students may be more engaged and motivated to learn their science curriculum if they can use MySpace or a popular video game to learn it! The article Listen to the Natives by Marc Prensky is an excellent justification for why we should be considering cell phones in schools. Beyond mentioning cell phones he also talks about other popular student everyday digital activities such as social networking and chat rooms.

eLearning DevCon 07- mLearning Session Updates

mLearning World

In this course, we'll look at how to use text messaging in the classroom for interactive games, creating short podcasts that can be downloaded to different devices and use rss feeds to quickly disperse information to your employees. I've received a lot of emails asking for information on the two sessions I was scheduled to present at eLearning DevCon 07. Unfortunately, some situations have changed and I won't be attending DevCon.

mLearning-World.com: The Learning Circuits Blog: Federation of American Scientists Bland Report on Harnessing the power of video games for learning

mLearning World

Serious Games as Mobile Learning At School | FUTURE-MAKING SERIOUS GAMES

mlearnopedia delicious

“Pupils are using a whole range of devices that can be used on the Internet - mobile phones, gaming devices, MP3 players," he says. Tags: games UK

Erik Duval’s Weblog

mlearnopedia delicious

Erik Duval’s Weblog Learning Objects, Metadata, Interoperability and … me! Rencontre d’amis au bord de la mer du Nord - the essence of mobile learning. 3 May 2009 by erikduval I get many nice requests to come speak or participate in a discussion.

mLearning-World.com: Sony PSP as Educational Handheld?

mLearning World

Ive never been much of a gamer, and only recently have I delved into Second Life, however, with more and more educational games being made for the Sony PSP, Ive decided its time to jump into the foray.

mLearning-World.com: Educational Development for the Gameboy Generation

mLearning World

Portable video game devices could hold the key to creating easy to use interactive training programs. Devices such as the Nintendo DS raise the bar even higher by providing collaborative gaming. Two games are currently available to try out including a math and spelling skills game.

The Mobile Learner

mlearnopedia delicious

January 14, 2009 — Rob De Lorenzo As the break-neck speed at which development of digital technology continues to take place, and considering that my November 27, 2007 blog post titled “Polling by Cell Phone - Can We Completely By-Pass Clickers?&# WOW has gaming come a long way!

Going Mobile: Debating and Using Cellphones in School - The Learning Network Blog - NYTimes.com

mlearnopedia delicious

Any ways sometimes kids put games on them and play them in class. Home Page Todays Paper Video Most Popular Times Topics Education World U.S. Politics Education Bay Area Chicago N.Y.

IT To Go: Free IT Podcasts | Mobile Learning

mLearning

Mobile Learning An Online Reflective Journal on Mobile Learning Practice Home Winksite Store Resources About Mobile Contact IT To Go: Free IT Podcasts 28 06 2006 Tech-savvy folks interested in bioinformatics, cyber security, gaming software, visualization technology and other such topics have a new resource for learning on-the-go: podcasts from UNC Charlotte’s College of Information Technology.

Language practice using mobile phones | Mobile Learning

mLearning

Mobile Learning An Online Reflective Journal on Mobile Learning Practice Home Winksite Store Resources About Mobile Contact Language practice using mobile phones 1 09 2006 Ewan McIntosh highlights a post by Lynne from Tobermoryhs , where she relates “how her students have been practicing French speaking skills on their mobile phones, including a great game – how long can you spend speaking on the phone… in the foreign language&#.

matthewbuckland.com » The future of social networking – a concept investigation

mlearnopedia delicious

HUDs have been fairly commonplace in the military and video-gaming for yonks. The future of social networking – a concept investigation Posted by matt on October 01, 2009 If youre new here, you may want to subscribe to my blog and get updates either via email or via RSS. Thanks for visiting! Here are some concept designs that myself and ace designer Philip Langley put our heads together to create.

Stephen Downes – School 2.0 | Mobile Learning

mLearning

technorati tags: m-learning , mlearning , mobilelearning , mobile-learning , stephen , downes , stephendownes , school2.0 , education , learning , teaching , training , tafe , vte , vet , clcommunity , networkedlearning Blogged with Flock « Keitai – The Future of PDAs Escher Mobile – Game-based mobile learning » Actions Comments rss Trackback Information Date : 16 October 2006 Categories : Applications , Pedagogy , Social , Web 2.0

Palm Z22 Vidcast | Mobile Learning

mLearning

I like the idea of games being used to practice using the stylus, and the polls and quizzes are quite cool.

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Palm Z22 Vidcast | Mobile Learning

mLearning

I like the idea of games being used to practice using the stylus, and the polls and quizzes are quite cool.

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One Laptop per Child Australia ‘flips’ the ICT in education deployment model

uLearning Blog

This local ‘skin in the game’ as it is called, means that the chances of schools abandoning their initial work are greatly reduced, while still allowing the program to exist at a low cost-of entry.

StudyCell – Mobile Phone Flashcards | Mobile Learning

mLearning

Their site, at [link] , allows students to download a number of free “flashcard&# games to their mobile phone, which will test them on subjects including several languages, mathematics, and even movie trivia. What may particularly interest other educators is that you can even create your own flashcards games, online, for free.

Instructional Design for Mediated Education | Blog | Location-Based Learning

mlearnopedia delicious

And there are all sorts of learning games where learners may coordinate activities; these may involve geo-caching and other spatialized fun. Posts by Category Posts from 2009 Posts from 2008 Posts from 2007 Posts from 2006 The IDOS blog is cosponsored by the Information Technology Assistance Center and Office of Mediated Education at Kansas State University.

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mLearning-World.com: How To Create Rapid and Cheap Mobile Learning- Text Messaging

mLearning World

In this article, we are going to use two types of learning content- Data Bursts & Game Show interactions. Interactivity: In the Game Show example below, you’ll see that text messaging provides a unique interactivity experience that often isn’t found in other eLearning methods.

Report on 2D Barcode usage – with user stories! | Mobile Learning

mLearning

Mobile Learning An Online Reflective Journal on Mobile Learning Practice Home Winksite Store Resources About Mobile Contact Report on 2D Barcode usage – with user stories!

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mLearning-World.com: Nokia gets educational with M4Girls pilot project. | GoMo News

mLearning World

Reportedly, the initiative will be piloted in two South African schools, and students lucky enough to take advantage will have access to educational games and other material created to meet the needs of the national curriculum according to Engadget Mobile.

Failed $1.25 Million Handheld Project in Missouri Goes Nowhere

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Mobile Learning Part 6

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Teaching with Classroom Response Systems Resources for engaging and assessing students with clickers Home About the Blog About My Book Mobile Learning Part 6 Author: derekbruff 11 Mar Okay, one more post in the series, then it’s back to some discussion of “old-fashioned&# clickers.

Mobile Learning " ACT Board of Studies Workshop on M-Learning: M-Learning with Mobiles

mLearning

The game, designed and run by myself, Margaret O’Connell, and Stephan Schmidt, immersed participants in the m-learning experience using an interactive treasure hunt game. December 2007 (3). November 2007 (19). October 2007 (25). September 2007 (8). August 2007 (14). July 2007 (1). May 2007 (1). April 2007 (3). March 2007 (17). February 2007 (25). January 2007 (24). Mobile Learning.

mLearning-World.com: m-Learning: Microlearning

mLearning World

Please come to my New Weblog for download Mobiles Softwares, Games and codes.(if

mLearning-World.com: eLearning DevCon Day 2 Recap

mLearning World

Instant Development of PDA/Mobile Games for eLearning ( Dan Lim )- Dan Lim gave a very impressive demonstration of how to develop games for PDAs or other mobile enable devices.

mLearning-World.com: How Can Mobile Help Teachers?

mLearning World

I have bought my wife many PDAs but the difference in the Zire Z22 is that it is SIMPLE- no games to distract her, no Bluetooth, no Internet browser.

Pontydysgu – Bridge to Learning » Blog Archive » Using mobile devices in schools

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Mobile Teaching with LED Projector and QR Codes | Mobile Learning

mLearning

technorati tags: projector , toshiba , TDP-FF1AU , led , m-learning , mobilelearning , mlearning , mobile-learning , qrcode , qr-code Blogged with Flock « Escher Mobile – Game-based mobile learning Flexible Learning (not) in Wikipedia!

mLearning-World.com: 480 x 320 is the new 1024 x 768 (From Clark Quinns Learnlets Blog)

mLearning World

Anyone game?