7 reasons why the new Articulate Storyline is a Game-Changer for eLearning
MAY 2, 2012
The day after leaving Adobe, I had my first meeting with Arlyn Asch, Articulate CTO, who spent time with me going over Storyline and after an hour of talking to Arlyn and seeing what they were working on, it was a enough for me to believe that sure enough Storyline was going to be a game-changer. also said in this article that for me, one of the most frustrating things about working at Adobe on the Captivate team was the poor support and customer care Adobe provided to our customers, because it negated all the great things we all did as Evangelists. Virtually No Learning Curve.
FAQ: Flashcard Quiz Mobile App Boosts Performance Support
Float Mobile Learning
OCTOBER 29, 2014
Mobile Apps assessments DevLearn flashcard apps games gamification performance support Get more answers to your questions about our new beta launch from DevLearn.
eLearning is dead! Multi-screen learning is the next big thing.
JULY 19, 2015
Flash was never supported on iOS devices, nor is it supported on Android devices, and this year, Google announced that YouTube would stop serving its videos using the Flash plugin for anyone visiting the site using a modern browser. To say that Mobile has been a game-changer in our lives is an understatement. eLearning is dead! Flash-based eLearning. 1024 x 768 Resolution.
The brand new Captivate 9 puts Adobe years ahead of the competition
AUGUST 21, 2015
The inclusion of Responsive Learning projects in Captivate 8 was a game-changer in my mind, and with the improvements made in version 9, things only continue get better. Also new in version 9 is full support for importing SVG files, plus if you have Adobe Illustrator, you can actually round-trip changes between the two applications. Adobe Captivate Draft for iPad. Conclusion.
New to Mobile Learning Development: 3 Big Problems and 7 Solutions
has disavowed Flash and refuses to support it on. as built-in support for video). games, and so on. should check to see what version of SCORM their LMS supports and make sure the mo- bile authoring tool supports the same version. began. With competition from Google, Blackberry (RIM), Microsoft, and HP heating up. Unlike prescribed IT hardware. devices? issues.
Review on iPod Wins Game
mLearnopedia on Blogspot
MARCH 2, 2009
Looks like just-in-time mobile learning or mobile performance support to me. Both the Guardian Sportblog and The Daily Telegraph in stories today in the UK today credit the iPod for the United's football win. United's goalkeeping coach Eric Steele had made a compilation of video clips of Tottenham's players taking penalties in previous matches and put them onto an iPod so Foster could get a glimpse of where they were likely to put their spot-kicks. In the final moments before the shoot-out Foster could be seen intensely studying the iPod with Steele. It was time well spent." Agree?
Brooklyn Recovery Fund Turns a Nets Game into a Chance to Support Sandy Victims
NOVEMBER 16, 2012
The program is using text message donations from all over the country to support Brooklyn nonprofits that are working in the area to help those whose lives have been upended by Sandy’s devastation. Last Sunday, they advertised their efforts at the Barclay Center during the Nets game against the Orlando Magic. At the evening’s end, the Nets beat the Orlando Magic , 82-74.
Mobile Learning in India
JULY 25, 2009
All of these learning processes can be supported through mobile phones. There are also innovative games based around SMS that have strong learning potential. 3. Such screens also allow for meaningful amounts of text to be displayed, supporting rapid serial presentation of context-appropriate information. There is a definite appeal in gaming for learning using mobile phones.
Five Practical Mobile Learning Tips
JULY 26, 2011
Ask if you want to push and track content – that means the use of some form of media; these could be simple presentations, animations to more sophisticated simulation/games designed to push content. Collaboration is another area where mobile technology can enhance and support performance and learning. Ask if there will be a real benefit for the user. Content pull? Collaboration?
Get Mobile to Implement Mobile Learning
Mobile Learning Edge
NOVEMBER 16, 2010
In an article from Float Mobile Learning , an mLearning firm based in Illinois, Scott McCormick suggests that to really discover what your firm requires in terms of mobile education and support, you have to get mobile yourself. Equally important, McCormick stresses, is to ask your employees what educational support they’d like to have. You make some really important points.
This Week in mLearning Podcast – A Review of Articulate Storyline [Episode 5]
MAY 14, 2012
Pebble is a customizable e-paper watch, promoted by Kickstarter , a funding platform. 2- Articulate Storyline: killer features and performance limitations. 3- Articulate Community. 4- Articulate Storyline´s mobile story and challenges for the future (SCORM support, security, etc). 5- Articulate Storyline compared with Adobe Captivate. 6- Apps of the week: Wolfenstein 3D (free game) and Zite (personalized magazine). Welcome episode #5 of our new podcast entitled “ This Week in mLearning. ” In case you missed previous episodes, you can find them HERE. Send to Kindle.
An Honest Assessment of Adobe Captivate 6 [First Impressions]
JUNE 16, 2012
And I’m not even referring to all the features that are unable to make it across to HTML5 (see question types no supported below). Oh and where’s Tin Can support for tracking mLearning? First off, congratulations to my old team at Adobe for launching Adobe Captivate 6. The thing is, almost nothing I thought would be in the product ended up making in Adobe Captivate 6.
Will Mobile Apps Change Training Forever?
SEPTEMBER 30, 2010
think mobile applications are the game changer for training. For me, it shifts the focus from ‘Training’ to ‘Performance Support’. In my interactions with various business owners & training managers I’ve found a performance support initiative gets the management nod more easily as compared to a training initiative. Examples of Workplace Learning (Performance Support) Apps.
The New Adobe Captivate 7 Marches Backwards into the Future [Review]
JUNE 9, 2013
Shortly after publishing the above review, I followed it up with another post entitled Here’s how Adobe Captivate 6 could have been a Game-Changer for mLearning , where I shared some ways in which Captivate could help take instructional designers to the next level. via An Honest Assessment of Adobe Captivate 6 [First Impressions] | The mLearning Revolution Blog. Conclusion.
Mobile Learning – What It Can Do For A Global Workforce
FEBRUARY 21, 2011
Using phones, they browse the web, connect on social networks, share photos and videos, make purchases, play games, and keep track of what they care for through dedicated apps. As learning technology evolves and semantic web comes around, learning and performance support through mobile devices is becoming common. Globalization has changed the paradigms of business dramatically.
Take A Leap Of Faith With Mobile Learning
FEBRUARY 25, 2013
Mobile’ is a unique device that brings together the capabilities of numerous disparate devices – like a phone, a camera, an audio/ video player & recorder, a computer, eBook reader, a GPS device, a game console – all in the palm of your hand. Today’s mobile devices move beyond merely providing access but to actively helping and supporting us at work and at home. Just do it!
Mobile Learning Edge
JANUARY 7, 2011
Below are excerpts from three of my favourites; the list includes discussion of increased informal learning, gaming and less resistance to mobile-based education. Embedded in the individual predictions is the continued tension between the economic value of mobile learning, along with negative perception of personal social media tools in play at work, and the value of immediate and quality support for an evolving workforce. On the horizon: alternate reality games and other social gaming. Yesterday, eLearn Magazine published its annual list of predictions for 2011.
Is Mobile Learning A Reality Now?
MARCH 23, 2011
The growth in use and acceptance of intelligent mobile devices in the corporate arena has meant that it was inevitable that the learning industry would eventually embrace these devices to deliver new kinds of learning and support that can be used at the point of need. Is mobile learning becoming a reality rather than a prediction? So has the dream now become the reality?
Enterprise Mobile Learning 2011 - Year in Review
DECEMBER 28, 2011
using different types of devices in multitudes of languages across diverse geographies are sure to drive awareness in mobile learning and generate interest from organizations of all sizes seeking to achieve their own successes and become more innovative in the way the train and support their ever-mobile learning communities. a.k.a. How On Target Were My 2011 Predictions? Prediction #2.
So…How Do You Build eLearning For iPads?
JANUARY 23, 2013
native app is software written for mobile devices for performing a specific task, e.g. a game, calendar, music player, etc. But where you need to support a wide range of devices and platforms, and don’t need either offline access or device specific features the Web app is ideal. Not surprisingly, there is a plethora of rapid authoring tools available today that do this. and later.
Upside2Go – Now On BlackBerry!
OCTOBER 3, 2011
And we changed the game ; changed the way people looked at mobile learning and the way they experienced learning on the go. Today we expand the reach of Upside2Go to change this game further. We launched Upside2Go (for the iPhone) back in February this year. Our revolutionary platform for mobile learning – Upside2Go – is now available on BlackBerry. The Story So Far. Why BlackBerry?
Enterprise mLearning Predictions for 2011
JANUARY 2, 2011
using different types of devices in multitudes of languages across diverse geographies are sure to drive awareness in mobile learning and generate interest from organizations of all sizes seeking to achieve their own successes and become more innovative in the way the train and support their ever-mobile learning communities. 2. The emerging pad/tablet market will gain further momentum and an increasing number of enterprise organizations will start to support/provide the larger form factored devices to their field sales, technical and professional staff. Pad/Tablet Use Explodes !
Leveraging Mobile Learning For Sales Training
JULY 3, 2012
What makes Upside2Go a good Performance Support System? It seamlessly integrates all the components of the performance support system. Upside2Go : Puts training and performance support where the actual work takes place (Learning on the go). It’s probably easier to push toothpaste back into a tube than convince sales professionals to attend classroom training.
2014: A year in review
JANUARY 20, 2015
Strategic advisor to Project Literacy , Pearson’s 5-year global social impact campaign, launched in Sept 2014, that aims to support literacy develop in a mobile age. The annual contest providing fundings, support and encouragement to interdisciplinary teams of students from the USA who have ‘Big Ideas.’ See previous years here. Head of mobile. Writings. Core idea.
Current trends in Learning Technologies: a bluffer's guide
APRIL 26, 2013
Make sure they are supporting real learning. Game based learning: This has been described as the "next big thing" for at least the past 10 years. Two disastrous models, often repeated are: interesting game, often of first-person adventurer / puzzle solving variety, with really naff 2-d content quizzes scattered through it. A fun game ruined by lame learning.
Enterprise mLearning Predictions for 2012
DECEMBER 30, 2011
The many advantages of mobile web apps – like cross platform OS support for iOS, Android and others – will still be mitigated in key areas like security, off-line storage, sync updates, access to device features like cameras (although this is improving in the spec) plus critical infosec concerns like SSO support when disconnected and remote wipe capabilities that just don’t work in mobile web apps yet. We do sense that mobile web apps will start to take their rightful place when looking to support an organization’s external learners (e.g., Mobile Learning Goes Mainstream.
Designing eLearning for iPads – Webinar Recording and Q&A
MARCH 26, 2013
By using a mobile device as a learning platform, one can leverage its unique features such as camera, audio/ video player & recorder, computing device, eBook reader, GPS, gaming compatibility etc. Q 2. You can deliver offline as well as online learning elements, performance support and just-in-time information on your learners’ mobile devices and achieve greater learning outcomes.
My 2012 Enterprise mLearning Predictions Recap
DECEMBER 31, 2012
We do sense that mobile web apps will start to take their rightful place when looking to support an organization’s external learners (e.g., We’ve seen training completion and knowledge retention rates in game-enabled learning environments increase anywhere from 200% to more than 900% meaning more people are actively engaged and better prepared to perform their jobs. On Target But.
Mark Power » Augmented Reality - A Game Changer in Mobile Learning?
OCTOBER 21, 2009
Mark Power A JISC CETIS blog Contact Subscribe Meta Log in Entries RSS Comments RSS WordPress.org Augmented Reality - A Game Changer in Mobile Learning? Right now the bugbear with 3D is the lack of supporting cinema screens and similar applies to AR capable devices. No, not Cloud Computing. Still. As with anything though, it’s not going to happen overnight. Cheers!
GPS Mission: For once a free, fun and working GPS game
FEBRUARY 18, 2009
Today I reviewed GPS Mission on the iPhone, which is a GPS-based user-powered mobile game. Bottom line: All in all the game is programmed and structured very well and would be a great addition for all interactive mobile learning. What is especially great about the software is that Germany-based developer Orbster GmbH took the time to support the iPhone 3G, Nokia Symbian and Windows Mobile phones and not only “one of the above. Once registered the user can access or create missions around his locations. Users can also collect trophies. Link: [link].
7 Creative Ideas to Keep Your Nonprofit Mobile Subscribers Engaged
OCTOBER 20, 2014
personal story can inspire your subscribers and encourage them to help support your cause. When top football recruit Michael Sam announced he was gay last March, the Human Rights Campaign immediately texted their subscribers so they could show their support. 3. DoSomething.org designed an interactive SMS game called “Would You Rather?” to help teens learn about personal finance.
Flash Lite on More Mobile Devices Means More Mobile Devices with Rich E-Learning Content
mLearning is Good
MARCH 30, 2008
Think simulations, games and other traditional Flash e-Learning on your mobile device. Burst is a demonstration and performance support tool, but if you look at the capabilities of Flash Lite, you can imagine that it could be used to develop several different learning solutions Microsoft is now licensing Flash Lite for Windows Mobile. Burst was built with Flash Lite 2.1,
2010: mLearning Year in Review
DECEMBER 27, 2010
That said, the degree with which some of our past predictions came to pass proved quite varied whereas some truths were validated akin to a “base hit” in the game of baseball whereas others were “doubles” or “triples” and even a “home run” and “strikeout” or two! lack of Flash support). RIM stated in late 2009 their support was likely to appear in BBOS6 but that didn’t happen.
Five Mobile Learning Implementation Tips | Upside Learning Blog
MARCH 4, 2010
We see this as true of an increasing number of devices, and eventually perhaps all will support some form of tethering. 4. Geo-location based tools, social networking tools, access to search and information databases, customized calculators, newsreaders, games, simulations – the options are quite varied. Compatibility and support for varied protocols and platforms. Re-use!
Results of the FP6 Mobile Game-based Learning Project Available from SourceForge
DECEMBER 23, 2008
Search Detailed search Releases from the last 5 days Related services Login :: Print article :: All releases :: Back Results of the FP6 Mobile Game-based Learning Project Available from SourceForge 2008-12-18 Christian Kittl evolaris next level Privatstiftung Hugo Wolf Gasse 8 8010 Graz AUSTRIA email@example.com Tel: +43 316 351111 Fax: +43 316 351111-200 www.evolaris.net The mGBL project (3-years FP6 project) has developed fun and exciting mobile learning games to be used by young people aged 18 – 24. Tags: tools games
Mobile iEducator | the world of mobile learning
OCTOBER 12, 2009
To start him off I had opened Preschool Arcade to the easiest game – the shape matching. He figured out the game before I did. He was occupied for at least ten minutes then found his way to the home screen and chose the arcade game with numbers. He was not as interested in the ABC game but he still played it for several minutes. Sign up for it on the Classroom 2.0
Back Again + Captivate 8 Review (Summary: WOW!)
MAY 27, 2014
have experienced all of these challenges from the front lines of enterprise mobile Ed Tech and while new challenges arise all the time, yesterday’s complaints have largely been squelched and progressive organizations of all sizes have attained fantastic, measurable results mobile learning, performance support and business communications. And like the world of mobile tech in general, the landscape of enabling tech providing support for mLearning is also evolving at a rapid rate with most passing quarters yielding better tools, templates, and approaches. Onward and upward, eh?
How Media Consumption is Changing
The Mobile Learner
AUGUST 20, 2013
While the Internet has been mainstream for around 20 years, only recently have we had the infrastructure in place to support the type of communication needed to challenge the dominance of the network television framework. Before the dawn of the Internet, who would have ever dreamed that the supremacy of network television would ever be challenged? What changes have resulted?
5 Reasons You Should Check Out Upside2Go’s New Version
MAY 21, 2013
first, major release since Upside2Go’s launch back in 2011, the new version takes mLearning delivery and performance support to a whole new level. Upside2Go’s Ask an Expert feature acts as the perfect Advisory Component , while its support for various learning elements like images, graphics, videos, podcasts, documents, flash cards, quizzes, polls, etc. FREE eBook.
Reporting for Jury Duty: How SMS is Driving Civic Engagement
FEBRUARY 16, 2016
The New York City Department of Health launched a text message support program for smokers trying to quit. Macomb County, New York City and the state of California show that SMS could be a game-changing tool for civic engagement. A common argument is that governments and their large bureaucracies are notoriously slow to innovate. Macomb’s use of text messaging has changed this.