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A Mobile Game World

Upside Learning

Almost everyone on my commute who owns a smart-phone is using it for two things: playing games and social networking, or a combination of both – games on social networks, social network features in games. The games being played are nothing like the games played on PCs and consoles. Once or twice a week I commute to the office using public transport.

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20 Examples of Games or Gamification for Sales Training

Float Mobile Learning

Mobile Strategy games gamification sales enablement Gartner says 80% of gamified apps will fail to meet business objectives, but here are some apps and platforms to help you get started on the right path.

Serious Games? Join the free #mLearning course #MobiMOOC

Ignatia Webs

In the third week of the course (23 - 29 September 2012) David Parsons from the Massey University in New Zealand will take us on a one week journey into serious games. He will ask all of us participants to exchange experiences, challenges and ideas on games for education and showcase a game he has been developing. To get an overview of the essential factors of why games stimulate us for learning and which implications this have I gladly link to a wonderfully inspiring presentation by Sebastian Deterding (seriously, it is mind blowing beautiful and intelligent!).

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Future of Ed #AI DeepMind computer teaches itself to play Atari 2600 games

Ignatia Webs

What about game-based learning ? Is it really such a game-changer, and if it is, than what do we think about computers teaching themselves to be better (than us humans in these games)? artificial intelligence blogphilosophy education eLearning future future of education games online education online learning Will Art be the last job standing?

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New to Mobile Learning Development: 3 Big Problems and 7 Solutions

games, and so on. New to Mobile Learning Development: 3 Big Prob- lems and 7 Solutions Mobile Learning is Here to Stay With the introduction of the Apple iPhone and iPad, a mobile computing revolution. began. With competition from Google, Blackberry (RIM), Microsoft, and HP heating up. from all sides, smart phones and tablets are here to stay. Unlike prescribed IT hardware. devices? issues.

Summer schools on serious gaming and video use

Ignatia Webs

Two interesting summer school courses arrived in my mail box: one on video in research (3 week course in Finland) and one on serious gaming (one intense week in Austria), open for master and PhD students, and researchers. For more information and registration: [link] Organiser: Games and Learning Alliance (GALA) [link]. courses games education knowledge research phd serious gaming

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7 reasons why the new Articulate Storyline is a Game-Changer for eLearning

mLearning Revolution

The day after leaving Adobe, I had my first meeting with Arlyn Asch, Articulate CTO, who spent time with me going over Storyline and after an hour of talking to Arlyn and seeing what they were working on, it was a enough for me to believe that sure enough Storyline was going to be a game-changer. First, let me start by congratulating everyone who works for Articulate for the launch of Storyline. Undertaking a monumental job such as writing an application like Storyline from the ground up is no easy feat. However if there’s a company that can do it, that is certainly Articulate.

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Business models for #gaming #medialearning2011

Ignatia Webs

A panel of game developers who all shed their light on how they got their games funded/financed during the media and learning conference in Brussels, Belgium. In-game advertising was not discussed (though would be interesting) and no corporate sponsors were mentioned either, though I can imagine that Disney would be interested in providing Disney land decors for an educational game? She got a lot of skeptical remarks on the 'serious game' idea. At this stage the governments are more positive towards educational gaming. growing). so this costs as well.

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#mLearn12 Lauri Jarvilehto on #games the learning playing brain

Ignatia Webs

Learning as Fun: introducing gaming pedagogy by Lauri Jarvilehto. Wonderful keynote linking gaming to pedagogy to neuro-science! Games that truly engage children and high quality substance, might result in the best possible learning. Creative thinking is pushed by games, colorful things. => due to constant dynamic of our brain and how it is wired.

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Upside2Go – Changing The Game

Upside Learning

“There is only one thing stronger than all the armies of the world: and that is an idea whose time has come.” – Victor Hugo. At Upside Learning, we believe that this is the right time to leverage mobile learning at the workplace. We worked hard, came up with ideas, criticized them, went back to the drawing board, and came back with better ideas. Upside2Go is a novel platform for mobile learning.

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Why Tablets Are A Game Changer

Upside Learning

Over the last couple of years, we’ve witnessed a sharp decline in the proportion of Flash-based eLearning that we create for our clients and partners. And with a team of over 100 dedicated to custom eLearning development, we sure do quite a bit of eLearning development. In the last 6 months, Flash-based courses have been [.]. Mobile Learning eLearning On Tablets Tablet Learning

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Kris Rockwell: Expanding What a Mobile Game Can Be

Float Mobile Learning

Mobile gaming expert Kris Rockwell explains why games are successful, returning to social gaming and how content can be engaging. Conferences Pedagogy and Learning User Experience 1871 Chicago Float Mobile Learning Symposium 2012 Kris Rockwell mobile games serious games Techweek

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Alternative Reality Games (ARGs) as Mobile Learning

Float Mobile Learning

This month's issue of the Float Newsletter focuses on a type of game that is well suited for mobile learning, the Alternative Reality Game. Featured Newsletter

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Learning Solutions #LScon: Stephanie Daul on gaming and eLearning

Ignatia Webs

Live from the Morning Buzz session on gaming and eLearning with Stephanie Daul. keep a function for those loosing the game. Get out of the mind-frame that gaming is in front of a television set. We ALL play games, with our kids, with everyone. Before starting Stephanie asked the audience what games they use in their eLearning (if any). Angry birds).

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Here’s how Adobe Captivate 6 could have been a Game-Changer for mLearning

mLearning Revolution

My point is that in order for Captivate 6 to have been a game-changer in mLearning, the team in India could have just looked at what other Adobe teams were doing and copy their ideas right into Captivate 6. But I still went ahead and did it and even today after having further tested the new features, I stand by everything I wrote. That’s it. True mLearning a la Dreamweaver CS6.

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6 Fresh Ideas From #mLearnCon 2014

Float Mobile Learning

Conferences Experience API Industry News Newsletter augmented reality content strategy enterprise app store games gamification iBeacons LMS mLearnCon xAPI From the Experience API to gamification, and iBeacons to augmented reality, Dr. Gary Woodill finds several innovative trends at mLearnCon.

Join the first #FutureLearn #MOOC courses

Ignatia Webs

As an example I put up the "Begin programming, build your first mobile game" course provided by the University of Reading. The trailer can be viewed below: education futureLearn games mobile learning mooc xMOOC The first courses will be going live on FutureLearn platform, the first UK-led provider of massive open online courses (MOOCs). Coursera, EdX, Udacity). and all of that stuff.

Whistly Bird? Flappy bird with a whistle, procrastination

Ignatia Webs

A friend of mine told me about his gaming project a couple of weeks ago. He was all excited, and almost could not wait for his game to be full proof in order to shout it out from the rooftops: Whistly Bird!!!! The game information and download options can be found here at OceanshipGames. The short trailer gives the idea behind the game. games

Free awareness games and how IBM embeds informal learning and training

Ignatia Webs

recently had the pleasure of encountering Bert when he was presenting informal and game-based learning solutions from IBM. For those interested in immersive learning at IBM, check out these games, a soon to come and a well-known business game. Innov8 is a serious game, used in e.g. Barcelona for business remodeling. Innov8 has an introduction game with a guided mission.

Join the #MOOC on #gamebased #learning

Ignatia Webs

For all of you interested in game-based learning, here is a 5 week MOOC (Massive Open Online Course) that will put you up to speed. The Games-based Learning MOOC begins on July 9, 2012 and will run for 5 weeks with an optional proposal/project week in mid-September. edupunk games moocIt starts on the 9 of July so, pretty close to starting date.

Serious game play for learning analytics

Steve Vosloo

The Department of Design, a collaboration between the Netherlands and South Africa, recently held a  Serious Gaming Festival  to explore how this field can impact planning, idea generation and collaboration. Marcus Vlaar,  one of the founders and Chief Creative Officer at  Ranj Serious Games , gave a fascinating keynote about  The Ancient Learning Method of the Future.

4 Ways to Nail Your Mobile Learning Game Plan at ASTD 2014

Float Mobile Learning

After setting your goals for enterprise mobile learning, learn about how to follow through with them at an event of this size. Conferences Mobile Strategy ASTD 2014 ASTD ICE mobile learning goals

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New Horizon report on #mLearning and latest #eLearning technologies

Ignatia Webs

The nice thing about this 42 page publication is that it looks at probable implementation of new and upcoming learning technologies (games, augmented reality, gesture based computing.). gesture-based learning augmented learning games mLearning research books eLearningIf you have not read it yet, this report on the latest The NMC Horizon Report > 2012 Higher Education Edition is a collaborative effort between the NMC and the EDUCAUSE Learning Initiative (ELI), an EDUCAUSE Program. To get this free publication you do have to register for an account, but it is worth it!

Gaming is Getting Increasingly Mobile, Smartphones are Getting a Larger Slice of That Pie.

Float Mobile Learning

The general public is putting more and more entertainment focused games on their smartphones and mobile devices. As serious games and gamification gain traction in learning circles, it’s not a [.]. Apps Mobile Technology Other

DevLearn 2011: Thought Leader Interviews

Float Mobile Learning

Conferences BJ Schone Brandon Carson cloud computing David Holcombe DevLearn 2011 eLearning Guild gaming Henry Ryng Jeff Tillett Koreen OlbrishI continued my four-year tradition of interviewing thought leaders again this year. It is a highlight for me. What better way to capture what is going on in the learning [.].

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Games are Serious Business, Too.

Float Mobile Learning

Click on the image to make it larger. Comic Featured

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Thoughts on Interactive Gaming

The Mobile Learner

I am going to deviate from my typical topic of conversation to share some experiences, reflections and conversations I have had of late concerning the use of interactive gaming in learning.  I will begin by admitting that I am an amateur gamer and a novice when it comes to understanding the role of gaming can play in helping kids learn.  Courtesy of Flickr user el3enawe.’s New Text Message Game Lets Young People See Through the Eyes of a Civil Rights Activist

Mobile Commons

The game barrages you with moments like this, small acts of assault and humiliation, which you cannot avoid no matter what actions you choose. The game doesn’t just look backwards at history, however. The post’s New Text Message Game Lets Young People See Through the Eyes of a Civil Rights Activist appeared first on Mobile Commons. It’s best to avoid them.

Can web apps swing the internet game back from native apps?

uLearning Blog

Tizen shows off the potential of HTML5 #WebApps: [link]. Future mlearn apps mobile Samsung Tizen web apps

liveblog @ectel2015 Grounded serious game design on scientific findings: the case of ENACT on soft skills assessment

Ignatia Webs

Grounded serious game design on scientific findings: the case of ENACT on soft skills training and assessment (EU project) Davide Marocco (Plymouth uni) Enhancing negotiation skills through online assessment and training methods. Idea is to create an online stand-alone game that will enhance negotiation competences. conferences games research

The Violet Hour

Float Mobile Learning

Conferences 1871 Chicago games mobile experience design mobile games TechweekOn June 25th, I’ll be in Chicago speaking at the Float Mobile Learning Symposium as part of Techweek. The folks at Float asked me to write a blog post about [.].

Free #mobile learning webinars @imlws

Ignatia Webs

3D adl augmented learning games mLearning mobile mobile learning Next week the Advanced Distributed Learning (ADL) group will be providing a great set of speakers to any of you interested in mobile learning and its frontier use. It is a 3 day webinar series, starting on Tuesday 20 May until Thursday 22 May 2014. You can register for this seminar here. Mobile. Augmented.

Join the facilitators of the free course on #mLearning MobiMOOC

Ignatia Webs

Covered mLearning topics: augmented learning, mobile gaming, corporate mLearning, train-the-trainer, building a mLearning curriculum, global mLearning issues, ICT for development, mlearning strategies/pedagogies and we will start with a look at the basics of mLearning including how to set up a mobile learning project. Mobile gaming : David (Parsons) from Australia is an old school new school mobile programmer, now completely emerged in mobile gaming. He will guide us in our first contemplations to create serous mobile games. Interested? And me from Belgium, well….

M-Learning Game Report

mLearnopedia on Blogspot

Thanks to the folks at Games, Learning + Society (GLS) in Madison, I just discovered "Experiencing the Past through the Senses: An M-Learning Game at Archaeological Parks" by Carmelo Ardito, Paolo Buono, Maria F. learning system implements an excursion-game technique to help middle school students (ages 11 through 13) acquire historic knowledge while playing in an archaeological park."

liveblog from @EcTEL2015 a framework to design educational #mobile based games across multiple spaces

Ignatia Webs

But first the abstract: Abstract: The adoption of mobile devices and context-aware technologies offers the opportunity of designing educational mobile-based games across multiple spaces that enrich the learners’ experience. But producing these games is challenging from both the authoring and technical points of view. This paper proposes a framework to facilitate the design of these games. In order to show a usage example, the framework has been used to develop a mobile-based game for a museum. conference games mobile mobile learning research

The brand new Captivate 9 puts Adobe years ahead of the competition

mLearning Revolution

The inclusion of Responsive Learning projects in Captivate 8 was a game-changer in my mind, and with the improvements made in version 9, things only continue get better. What a difference three short years make in technology. However, about a year ago I started to notice the tables turning. Adobe Captivate Draft for iPad. It really is impressive. Incidentally, Adobe Captivate Draft on iPad.

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eLearning On Tablets – Free eBook

Upside Learning

We truly believe tablets are a game changer and that there is strong merit in delivering eLearning on tablets. Tablets are no longer limited to entertainment purposes like watching video or playing games; but now are a part of organizational L&D activities across businesses large and small. The tablet market is showing exponential growth with […]. eLearning Technology Mobile Learning

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eLearning is dead! Multi-screen learning is the next big thing.

mLearning Revolution

To say that Mobile has been a game-changer in our lives is an understatement. iA Single Experience across multiple screens, as illustrated in the image above, is the world we live in today! single experience across multiple screens is the holy grail of computing these days. believe it’s critical for us to embrace this way of thinking when Designing mobile learning for multiple screens.

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Inkle making multiple interactive narrations simple #storyboard

Ignatia Webs

type of learning games). As such, you cannot simply add one gaming/learning path, you need to offer a more complex set of options, providing at least the illusion of autonomous actions. eLearning instructional design learner interaction online learning serious gaming storyboard tools writingSince the dawn of eLearning, interactivity was a key concept. you are in. real treat!

5 Factors to Consider While Choosing an App Type for Learning

Upside Learning

Today, there’s an app for just about anything; from shopping to news to games, learning and beyond! And there are different types of apps that you can create – native, hybrid, or web. ‘Which of these is the right app type for you?’ ’ We believe the below mentioned factors can help you in selecting the […]. Mobile Learning Hybrid Apps Native Apps Native Apps or Hybrid Apps Native Apps or Hybrid Apps or Web Apps Native Apps or Web Apps Native vs Web vs Hybrid Web Apps

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