6 Reasons Why Responsive Design Makes sense as the Future of e-Learning and m-Learning Design
MARCH 4, 2015
How many times do you pick up your smartphone throughout the day? How many times do you reach for your smartphone even when you are in front of a fully capable Mac or PC computer? A Tecmark Survey finds the average user picks up their smartphone 221 times a day? So what does this have to do with Learning Design? ’ to ‘ how should I design Mobile Learning ?’
Use Smartphones in class, say school principals
JUNE 2, 2011
They actively encourage schools to accept smartphones, and social networking as part their educational provision, and offer a range of guidelines and advice to different levels of practitioner. Social networking sites provide platforms for student creativity by enabling them to design projects using words, music, photos, and videos. The National Association of Secondary School Principals have been trying to make sense of the whirlwind that is Social and Mobile Technologies. And it's the rare student who can't do an end run around Internet filters with a simple proxy server.
Introducing: mLearning Design Training [6-hr Workshop with RJ Jacquez]
NOVEMBER 30, 2012
This workshop is a result of months of research on mobile; mobile app design testing for best practices ; countless hours of consulting and lots of learning about design from trial and error. Here’s what you will learn in this action-packed workshop: Learn Key Mobile Learning Design Principles ( vs. eLearning design ). mLearning design best practices.
What I Learnt About Mobile Learning Design
FEBRUARY 25, 2011
I recently came across a report on the Deloitte website , which estimates that global Smartphone market sales will touch 375 million by the end of 2011. This means that there are going to be millions of Smartphone users out there, who can access mobile learning anywhere, at any time. That means that our designs need to be graphically light. Limitations. Additional Resources.
New to Mobile Learning Development: 3 Big Problems and 7 Solutions
Many of these were designed and developed before the modern smart. HTML5 gives the learner interactivity and animation, such as: •Swiping to move forward and back between pages •Animations such as flipping animation when the TOC is loaded (on the smartphone. have to load it locally on the smartphone or tablet or is there some easier. began. Unlike prescribed IT hardware. Rapid.
A Lesson in Mobile Learning Design from Yelp [#mLearning]
AUGUST 27, 2013
The problem is that it’s easy to make assumptions about the mobile user, we often picture him or her in a rush, trying to get many things done at the same time, all while holding a cup of coffee or a baby with one hand and a smartphone with the other. Would you like me to show you the insultingly simplified mobile site?” Send to Kindle.
Product Design is about Emotional Experiences [Video]
NOVEMBER 7, 2013
love listening to people talk about their favorite smartphones and how they make passionate arguments about why they prefer them over the competition. Suddenly we have all become Interaction Designers! Mobile Learning Design featured UX Try asking “and how does that make you feel?”
The Single Biggest Myth about Mobile Learning [#mLearning]
MARCH 10, 2015
Mobile Learning is just the same eLearning shrunk down to fit on smartphone and tablets. However in this short post, I would like to share what I think is the biggest misunderstanding we need to correct in order to have a successful learning design strategy. And it’s NOT about designing for the desktop , either. Mobile Learning eLearning mLearning Responsive Web Design
Key Mobile Milestone: Smartphone Sales Exceeded Feature Phones for the First Time [#mLearing]
AUGUST 14, 2013
We have reached another key milestone in the mobile revolution, which bodes well for everyone involved in Mobile Design and Mobile Learning. A new report by Gartner, which came out today, shows that for the first time, smartphone worldwide sales exceeded those of feature phones in the second quarter of 2013. Smartphone vendor, overtaking Blackberry. Send to Kindle.
eLearning is dead! Multi-screen learning is the next big thing.
JULY 19, 2015
believe it’s critical for us to embrace this way of thinking when Designing mobile learning for multiple screens. The days of designing eLearning for the stationary desktop computer are long gone. In 2014, Samsung alone had 56 different smartphones with different sizes and resolutions. How do we design for all of these sizes and resolutions? eLearning is dead!
10 Things Adobe gets Right about Mobile Learning with Captivate 8 [Review]
JANUARY 12, 2015
When comparing the two big players in the rapid eLearning market, Articulate and Adobe, they approach mobile learning design very differently. Articulate for example has gone the native app route for deploying learning projects to tablets and HTML5 for smartphones like the iPhone and the Moto X. The Future of the Web is Responsive Design! Responsive Projects. link]. 2.
7 Free Online Tools for CSS Optimization
JULY 5, 2013
If you truly want to develop learning, or any other type of content that can be viewed on multiple screens, including desktops and laptops, smartphones, tablets, as well as future devices, such as Google Glass, the only solid solution is by using Responsive Web Design principles. This is a brilliant resource for all web designers. This of course provides a bad user experience.
The brand new Captivate 9 puts Adobe years ahead of the competition
AUGUST 21, 2015
remember using it and thinking, wow this would be amazing as a way to start designing learning experiences on the go and then continue developing these on the desktop and that is exactly what Adobe Captivate Draft for iPad is. Responsive Learning Design. recently wrote a post, where I made a case from why Responsive Web Design is the future of Learning Design.
Think Multiscreen (vs. iPad-only) when developing an mLearning Strategy
OCTOBER 3, 2012
Right now, we have the traditional desktop PCs and Laptops, Tablets and Smartphones, but it’s not too early to start thinking also about smart TVs, game consoles and dashboards in cars, and why not the foldable screens of the future. What does it mean for the digital products and services we are designing, when PCs, smartphones, TVs and other electronic devices are connected?
QR Codes: Augmenting Augmented Reality | Instructional Design Fusions
SEPTEMBER 26, 2010
Instructional Design Fusions Skip to content Home About Archives ← Exploratree: A Metacognition Tool QR Codes: Augmenting Augmented Reality Posted on September 26, 2010 by diannerees | 1 Comment QR code for this blog QR (Quick Response) codes are a type of data matrix barcode made up of a pattern of black squares on a white background, with larger squares at three corners.
The “m” in mLearning means More
APRIL 17, 2012
The screens are too small on smartphones for us to do anything worthwhile, connections on mobile devices aren’t reliable enough, there are too many devices to target all of them, and on and on. It’s so easy to take a picture anywhere and then publish to Facebook with a couple of taps using your smartphone. And when we do this, invariably innovation follows. Send to Kindle.
Google’s Android Training Initiative – Will it boost mLearning?
JANUARY 4, 2012
This is a move in the right direction by Google, especially since many Smartphone users perceive Android apps to be inferior to Apple’s iOS. Designing for multiple screens. 2. Designing effective navigation. These classes are designed to demonstrate best practices for solving common Android development problems. As of now the program has 11 basic classes. 1.
5 Key Mobile Learning Takeaways from Mary Meeker’s 2013 Internet Trends Report [Slides]
JUNE 5, 2013
billion smartphone users worldwide and counting, mobile web traffic now accounts for 15% and is growing 1.5x per year and likely to maintain its trajectory or accelerate according to Meeker. We check our smartphones 150x per day. For a while now we have been talking about designing for the ‘ unknown.’ Internet Growth Remains Strong. There are now 2.4 With 1.5
From eLearning to mLearning: The Top 5 Challenges beyond Technology
OCTOBER 9, 2012
As for the batteries in our smartphones, they will last longer or better yet, will be replaced all together by solar power technology. In my opinion, this is a big challenge for Instructional Designers everywhere. Lack of mLearning Tools. I’m not convinced that existing eLearning tools will evolve into great tools for true mLearning design. vision. Mobile Challenges.
8 Things we MUST do in 2013 to seize the potential of mLearning
DECEMBER 13, 2012
Mobile changes everything from the way we learn new things by interacting with information on our mobile devices, to the way we design the next generation of learning experiences for the mobile learner. If you don’t yet have a smartphone (and you don’t think you are getting one for Christmas) go out and get one yourself, if you can afford it, get two or three. Samsung S3).
iPhone5 review in 26 words or less
SEPTEMBER 21, 2012
Smartphones are today’s PCs and give us an idea where tomorrow’s computing may be heading. •••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••. uLearning design iPhone reviewWhy would I talk about a consumer device like the iPhone here at uLearning Blog? Basically because it sets a bar each year for how much advanced computing can be squeezed into a soon to become even more ubiquitous device.
A Big Week for Smartphones
JANUARY 6, 2010
Everyone involved in mlearning -- from the learners themselves to the good folks designing and creating the content -- is set to benefit from the flood of positive news and announcements this week coming from both device OEMs and the wireless carriers. Here are a few of the key announcements this week and my take on the overall impact we might expect: Google's Nexus One Device Smartphone Announced. down the path with the introduction of a top shelf smartphone designed by and sold direct to market (at US$529 unlocked). The Android movement takes another step leap!
Why the iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning
MAY 29, 2012
This is why I strongly believe the lack of Flash on iOS devices is a blessing in disguise, because it forces us to find new ways of developing learning experiences for mobile users, as well as to embrace new technologies, such as HTML5 and new principles, such as Responsive Web Design and thinking mobile-first. We need to get out of our comfort zone and explore mobile applications and learn about what these apps do well and apply these principles to our mLearning design. Let me explain. But what about the experience for mobile users? Absolutely we can. So there you have it.
mLearning is Bigger than Mobile Devices. The “m” is for Multiscreen.
AUGUST 20, 2012
The mobile revolution brought about an opportunity for us to stop and rethink Learning design in general, and it gave us a reset button in a similar way in which I believe The iPad and iPhone not supporting Adobe Flash is a Great thing for mLearning and also why I believe it still not time to remove the ‘e’ and ‘m’ and all other letters from Learning. link].
Mobile Learning: A Quick SWOT Analysis
APRIL 11, 2011
This has been possible due to a variety of factors – better, faster, cheaper smartphones, the advent of tablet computers, and an increasing awareness of the benefits and applicability of mobile learning. While the development platforms and tools are easy-to-use, using such tools to design effective learning solutions is another matter altogether. Weaknesses. Due to lack of Flash.
Why I disagree with Mark Zuckerberg who claims the iPad isn’t mobile [Poll]
JUNE 6, 2012
strongly believe the iPad is a mobile device and all of us who publish content online should spend some time optimizing our content not only for smartphones, but also for Tablets accordingly and differently from what we offer our desktop readers. The question was about whether Facebook would build an iPad app, which at the time of the question (November 2010) it didn’t exist.
7 Microinteractions You will Love in the new Articulate Studio 13 [Review]
OCTOBER 8, 2013
just finished reading an excellent book written by Dan Saffer titled Microinteractions: Designing with Details. Dan defines microinteractions , as the smallest details that delight customers and keep them coming back to the software, or the app, or the web page, or a particular smartphone or tablet, or even the physical appliances we use every day. New Microinteractions for Learners.
Free report on #innovative #pedagogy, practices and use
NOVEMBER 19, 2014
Which innovations are described in the report: Massive Open Social Learning (a social learning view on mooc) Learning design informed by analytics (a productive cycle linking learning analytics to effective learning - Yeah Bart!) The Open University of the UK has just published a new report on innovative pedagogy (37 pages).
Here’s how Adobe Captivate 6 could have been a Game-Changer for mLearning
JUNE 21, 2012
Take for example how Dreamweaver CS6 is helping web designers develop adaptive layouts for multi-device publishing. With these features, Adobe shows thought leadership and stays highly relevant in the Industry by enabling users to embrace principals around Responsive Web Design. That’s it. True mLearning a la Dreamweaver CS6. It is simply awesome. hope you are still with me.
The new Camtasia Studio 8, the Flipped Classroom and Mobile Learning [Review]
JULY 2, 2012
Take a video on YouTube or on Vimeo as an example, it works pretty much everywhere, you can watch it on a desktop computer, on a Tablet, a smartphone and even on that flat screen TV in your living room. Speaking of embracing simplicity in our learning design, perhaps it’s also time for us to re-think traditional software simulations, especially as we start thinking multi-screen design.
Do Learners on Mobile really know what they want in mLearning?
JUNE 24, 2012
really liked the tweet and immediately ReTweeted it: Ask how your audience is using mobile devices, then design for them ~ Lasher #mLearnCon — Jay Lambert (@LambertJay) June 21, 2012. My point is that all of us in Learning Design, who are starting to design for multiple screens, need to be asking the right questions and the one question in the tweet above is a great question to ask. While I was tracking the #mLearnCon hashtag on Twitter last week, I saw this tweet from Jay, whom I believe was attending Lasher’s session. In other words, One Size does Not Fit All.
Mobile Learning Has A Promising Future In India
MAY 18, 2011
As Elearning developers, we need to ensure that our development team members (Instructional Designers, Graphic Designers and Programmers) are more familiar with HTML5 and some critical design conventions in order to make our mobile applications a success. It is a well-known fact that Mobile learning hasn’t yet picked up steam within India. Key Points. billion.
The Promise of True mLearning is a Tough Sell
NOVEMBER 18, 2012
Because of this epiphany, I spend quite a bit of time during the mLearning workshops I have been delivering to companies , doing several hands-on exercises, that help learning designers reimagine their current eLearning for the new multiscreen world. Furthermore, I also have my students go through several sketching exercises using various templates for smartphones, tablets and desktop PCs.
5 Rapid Authoring Tools To Publish Courses For Your iPads
MAY 3, 2012
Worldwide, Samsung probably sells more smartphones than anyone else , Looking into the future – this article predicts that iPads will retain more than 50% of the installed base of all tablets in 2016, but Android and Windows Metro will be the other two dominant platforms. While the demand for HTML5 courses is yet to catch up, the demand is growing stronger nevertheless. with HTML5 Converter.
6 Drivers Of mLearning In The Workplace
MAY 23, 2012
This is already having an impact on the way we design and manage work itself and is bound to impact the training domain as well. Smartphones showed a massive 63% growth in 2011, to overtake PC sales for the first time in history – Canalys. And in a few years the number of smartphones will dwarf the number of PCs. Doing More With Less. Growing Mobile Workforce.
Back from a year-long Sabbatical from Tech: 9 Things I’m excited about
DECEMBER 18, 2014
Mobile Learning in General – The Mobile revolution waits for no one and much has evolved in the past few months, Apple has bigger phones, that once again challenge everything we knew about designing for 4.7″ ″ screens, the onslaught of new Android phones continue and we need to constantly adjust how we address all of these new mobile devices in our learning design.
Mobile Learning – The Third Dimension
MARCH 19, 2013
The ready availability of tablets and Smartphones enables organizations to make materials, information and learning available instantly, enabling employees to make more informed decisions, retain and improve their knowledge and skills and practically apply knowledge, processes, policies and company specific information for the benefit of the organization and the individual. Rings a bell?
10 mLearning Lessons I Learned from reading Mobile First by Luke Wroblewski [Book Review]
JULY 25, 2012
We can argue when this whole mobile revolution started and while I realize that before the iPhone existed, there were certainly a kind of ‘smartphones’ available, I would argue that it wasn’t until 2007 when Apple announced the first iPhone and later the App Store, that we actually began to see the potential and impact mobile would have on our generation. Amazing right?
Take A Leap Of Faith With Mobile Learning
FEBRUARY 25, 2013
Clark Quinn in his book’ Designing mLearning: Tapping into the Mobile Revolution for Organisational Performance’, says “…mLearning should be viewed as augmenting your learning or performance…”, which, for me, captures the soul of mobile learning. The context, then, in which we ‘the learners,’ use mobile learning is critical and a key element in designing meaningful mLearning.
6 Steps To A Better Mobile Learning Strategy
AUGUST 16, 2012
Also, when delivering something designed for learning on mobile devices keep the context in mind: How much time will they be able to spare when accessing a particular site/app? Mobile learning is a relatively new domain and is rapidly evolving as well, which makes its implementation a not so easy task. Establish the Need. Ask yourself -. What do you wish to achieve with mobile learning? 2.