#mLearn2010 Augmented Reality and Mobile Learning - some lessons learned by Gunnar Liestol
OCTOBER 21, 2010
Normally the social science follows the hard science, but then they are not the constructors of the media. With this augmented reality , they wanted to show the parthenon and overlay information to give a complete, comprehensive experience of the Parthenon. this is augmented learning with a vengeance!). Please if you can, look this research up! Just amazing!
A Look Back at Our Predictions for the Mobile Landscape
Float Mobile Learning
DECEMBER 10, 2012
Android Featured Newsletter augmented reality BlackBerry enterprise app store gamification Ice Cream Sandwich Jelly Bean mobile research predictive analytics RIM social networkingSee how we stack up in the predictions we made for 2012.
Are the robots taking over? Augment your reality, don't lose it!
JANUARY 31, 2013
what's augmented reality all about - where's the meaning, and sense in that, and what could you do for learning ? [10 mins] And how soon with augmented reality be real? [14 mins] Nic the AR cynic - "is technology swamping our humanity"? Using technology to help me, but not letting it remove my humanity - we need to learn new social skills about living with always on technology. Adding a bit of "social" into a very dispersed virtual learning environment. awesome medical applications - same story as augmented reality. 7.30] Thinking about touch screens.
#PLENK2010 the future of education, my vision of the future
OCTOBER 15, 2010
Alan Levine's comment triggered the presentation below, which is a reply to the question he posed : is augmented reality really going to revolutionize the world. Tags: plenk2010 blogphilosophy social network augmented reality cyborg anthropology nanotechnology social interaction networking This is how I envision the learning future.
QR Codes: Augmenting Augmented Reality | Instructional Design Fusions
SEPTEMBER 26, 2010
Instructional Design Fusions Skip to content Home About Archives ← Exploratree: A Metacognition Tool QR Codes: Augmenting Augmented Reality Posted on September 26, 2010 by diannerees | 1 Comment QR code for this blog QR (Quick Response) codes are a type of data matrix barcode made up of a pattern of black squares on a white background, with larger squares at three corners.
A brief update on Augmented Reality
MARCH 11, 2010
Augmented Reality has been on the map for quite a while now, but at the ETH (Zurichs renowned University) we were allowed to have an upclose look at what some companies are doing. especially enjoyed the fact, that social- and or public tagging is already availablee. Be my guest to comment on that one… Tags: Mobile Education augmented reality iphone ipod Mobile Learning school software wikipedia Mobile Monday at Zurich was interesting from a mobile learning perspective. Unfortunately, this is not yet available for the iPhone. link]. link]. link]. link].
Mobile Augmented Reality – A Brief Overview
mLearning is Good
JUNE 25, 2009
This combination of the real world with the virtual world is known as “Augmented Reality. . Wikipedia defines Augmented Reality as: [Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data (virtual reality), where computer graphics objects are blended into real footage in real time. At present, most AR research is concerned with the use of live video imagery which is digitally processed and “augmented by the addition of computer-generated graphics.
Augmented Reality (AR) – The Future of Mobility?
The Mobile Learner
JULY 25, 2009
Recently I’ve been introduced to the concept of Augmented Reality (AR) and have been intreagued. As AR unfolds, I’m sure it will become a hot topic of great interest in social circles, blogs and edublogs (especially this one). In the meantime, take a look at the video below which provides a glimpse into what AR will mean beginning as soon as September, 2009. Tags: Uncategorized AR augmented reality Below is a video demonstrating the possibility of AR: Initially, I thought AR was a concept for the future and decided to wait before I began commenting on it.
In 2015 augmented learning in a ubiquitous learning environment will be fact
MAY 11, 2010
These investments will embrace the new learning opportunities that result from adapting a new sense of learning: augmented learning, and a new way of learning: ubiquitous learning. Augmented learning Through augmented learning a completely new layer is added to the real and virtual learning that is happening right now. ARToolKit ). qrcodes, mobile internet, wifi,).
Not Just Mobile Learning, Mobile Everything
MAY 8, 2012
It captures the social context of media consumption. It allows Augmented Reality to be used in media. When our clients consider mobile learning, we often find them stuck in trying to deliver learning (training) on mobile devices. The key to exploiting the potential of mobile learning is to think of mobile beyond their learning content delivery capability. Mobile Learning
May Hot List: Mobile Learning Content
mLearnopedia on Blogspot
JUNE 12, 2011
Best of Mobile Learning May 1, 2011 to May 31, 2011 Featured Sources The following are the top items from featured sources based on social signals. Prof says courses/learning was accelerated #slide2learn - uLearning Blog , May 3, 2011 Glossary III: Rise of the Smartphones - Float Mobile Learning , May 12, 2011 Other Sources The following are the top items based on social signals.
Tech Innovation Now Led by Hot New Bands
Mobile Learning Edge
JANUARY 25, 2011
But, as Bill Tancer showed in his 2008 book Click , the number of people visiting porn sites has gone down as the use of social media has gone up. The other example is from The Black Eyed Peas who have released an app for the iPhone that includes an immersive 360 degree, augmented reality music video that puts you in the middle of a party, dancing to the music.
New Mobile Augmented Reality browser
JUNE 20, 2009
In addition to the “real environment, the user also sees additional information such as apartments available for sale, the location of friends or events via a social network and other locations of interest. Tags: Mobile Education android augmented reality iphone Mobile Learning netherlands I stumbled upon an interesting article about the Dutch company SPRXmobile. The way it works is simple enough: open the browser and look at your surroundings with the camera lens and the smart phone display. Needless to say that this is extremely interesting for mobile learning. link].
Take A Leap Of Faith With Mobile Learning
FEBRUARY 25, 2013
Think augmentation. With mobile, ‘augmentation’ should be the key theme. Clark Quinn in his book’ Designing mLearning: Tapping into the Mobile Revolution for Organisational Performance’, says “…mLearning should be viewed as augmenting your learning or performance…”, which, for me, captures the soul of mobile learning. It’s your informal & social learning hub if you like.
6 Steps To A Better Mobile Learning Strategy
AUGUST 16, 2012
Experience suggests that mlearning works best in enhancing the social, informal, just-in-time, and performance support solutions/initiatives. Does your learning strategy include a mix of social, informal, and performance support already? Culture : Is there a culture of sharing, commenting, social learning in your organization? 3. Establish the Need. Ask yourself -.
QR Codes: A Brief Reading List
The Mobile Learner
DECEMBER 11, 2010
augmented reality edushifts mobilelearning cell phones qrcodesI’ve had this growing interest lately in QR codes and their application to education. I’m quickly coming to the realization at how useful QR codes can be in education and how these little graphical icons can make mobile learning a little easier for teachers to incorporate with students. Just Scan my QR Code : An article on using QR codes for personal advertising – this can work to advertise a school or a school program as well; 10) Qurify : We will end this list with a free QR code generator.
My 8 learning predictions for 2010
JANUARY 4, 2010
Social media will become more streamlined, and all present: the last couple of year’s new social media applications sprung up. Social media will become normal for any type of learning, because it favors networks and connections. In my opinion, now that these (social media) technologies have taken off, the focus will come back to the learner her/himself. education2.0,
Big Question: 5 strategies to keep up with all the latest technologies
APRIL 14, 2010
Will we be forced to chase hot tools and social platforms to stay competitive? To reduce this uneasy feeling, I use 5 strategies to keep up : Strategy 1: true innovation through collaboration and trust The last new development that blew my mind was a lens equipped with nanotechnology that enabled augmented reality. This is a question I pose myself every week.
#Mobile instructional #design is getting a push, join in!
JANUARY 31, 2013
Its purpose was to serve as a conceptual vehicle to direct designers to also focus on improving performance and augmenting skills, not just on knowledge transfer. Learning content developers are not sure how to design for the different attentional, motivational, contextual, pedagogical, and social/communication aspects of the mobile platform. this is your chance!
5 Call for #papers on #mLearning, #MOOC and #eLearning
DECEMBER 7, 2012
It may contribute to economic prosperity as well as to social and individual wellbeing and may, therefore, be an essential factor for creating a more competitive and dynamic European society. There is much appreciation of learning principles, such as contextual, situated, augmented and collaborative among others, particularly suited to mobile learning. 2007).
#mHealth projects and examples from David Metcalf
OCTOBER 1, 2012
Mobile augmented reality for health launch 3D visual content so you can follow or learn a medical procedure And he launches a call to develop our common mobile talent pool we need more people entering the mLearning talent pool: developers, UCF mobile makers club, need for partnerships. David Metcalf has a longstanding expertise in mobile projects.
Call for papers/demos on #xAPI workshop during EC-Tel conference in September, Austria
JUNE 17, 2014
conf=artel2014 Workshop webpage: [link] Twitter hashtag: #artel14 *Rationale* Enhancing "awareness" of learners and other participants involved in learning processes by technology means augmenting formal or informal learning experiences, typically in real-time, with information on progress, presence, outcomes, workspace, and the like. SGWID=0-164-6- 793341- 0 ).
Enterprise Mobile Learning 2011 - Year in Review
DECEMBER 28, 2011
HTML5 web apps might be ideal for consumer-centric marketing efforts, mobile games and some social tools but these experiences are one-dimensional compared with the full-on, multi-functional mLearning experiences mixing formal and informal interactions, performance tools, ready access to information and experts, gaming systems and more. Private Social Networks Win Over Public. a.k.a.
Topics of free #mLearning course #MobiMOOC
JUNE 19, 2012
Details of the course: Date: 8 - 30 September 2012 Course format: open and with emphasis on discussion and knowledge exchange Cost: free Location of the course : online, the course uses many social spaces, but there are 2 core spaces the course wiki and the MobiMOOC Google group (we might move to a discussion forum due to Google groups fading out, but this is our gathering point).
#MobiMOOC free, online course on #mLearning runs 8 – 30 September 2012 choose your favorite topics
APRIL 17, 2012
In 2011 the first MobiMOOC ran from April - May 2011. Now it is time for the second course, feel free to put it in your agenda! This is the first mail to get the word of mouth going. The second MobiMOOC will run from 8 – 30 September 2012. Specifics: Course name and description: MobiMOOC is a Massive, Open Online Course (MOOC) with a focus on learning with mobile devices (mLearning). Via this form.
Mark Power » Augmented Reality - A Game Changer in Mobile Learning?
OCTOBER 21, 2009
Mark Power A JISC CETIS blog Contact Subscribe Meta Log in Entries RSS Comments RSS WordPress.org Augmented Reality - A Game Changer in Mobile Learning? Oct 20, 2009 augmented reality , mobile learning , mobile technologies I think we’re getting to the point where, by now, many of you will have found it hard to avoid hearing about the latest technology buzz. Still. Cheers!
#aufgs2012 Viviane Vladimirshi Exploratory study of cross-cultural engagment in the community of #inquiry: instructor perspectives and challenges
SEPTEMBER 15, 2012
To explore this phenomenon in the CoI model, intercultural competency indicators were created to test how they could develop and expand teaching and social presence in a cross-cultural environment. The second phase, informed by the first phase, involved augmenting the original 34-item CoI survey instrument. The cultural indicators Viviane used were very interesting.
Enterprise mLearning Predictions for 2011
JANUARY 2, 2011
Private Social Networks Win Over Public. There’s no denying the power and reach of social networking in the technology space but we remain convinced that PUBLIC SOCIAL sites like Facebook , Linkedin , Twitter , Flickr and YouTube all have diminished value as part of an enterprise learning community when compared with the various PRIVATE SOCIAL sites and applications now available. As such, most business-centric social interactions must to seamlessly integrated into the enterprise learning environment and at every mobile access point too. 7. Buyer, beware! 9.
Call for papers: mobile and online learning #CfP
JANUARY 21, 2016
Two days of inspiring keynotes , workshops and evening social events : only 100 Euros ! how the mobility of learners augmented by personal and public technology can contribute to the process of gaining new knowledge, skills and experience" (Sharples et al. high-impact, grass-roots training conference for classroom teachers by classroom teachers. Dr. Prof. 2007).
Enterprise mLearning Predictions for 2012
DECEMBER 30, 2011
Not that companies need to even create “games” per se; rather, the trend will be towards gamifying our standard formal learning actions and informal social interactions through the addition of point systems, achievement leveling/scaling, overall leader boards, badging systems and tangible reward/incentives. feel the positive effects of the aforementioned evolutions will be more pronounced than similar advances in areas like augmented reality that will remain costly to design, produce and manage. 8. So, in no certain order, here are my predictions… 1. Access Points Diversify.
My 2012 Enterprise mLearning Predictions Recap
DECEMBER 31, 2012
Not that companies need to even create “games” per se; rather, the trend will be towards gamifying our standard formal learning actions and informal social interactions through the addition of point systems, achievement leveling/scaling, overall leader boards, badging systems and tangible reward/incentives. Here’s the analysis of how it all played out. On Target But. Bullseye. Near Bullseye.
Top 50 Mobile Learning Resources
NOVEMBER 2, 2009
Things You Should Know About Augmented Reality. In putting this list together, I used Tony Karrer’s eLearning Learning site extensively to match links that are also popular based on social signals. I’ve spent an inordinately long time writing a whitepaper on mobile learning trying to expound our thoughts about it and how it might be used in the workplace. I’ve been doing some research around it and I’ve documented some of the better links I’ve come across. If you’re considering mobile learning in any shape or form, I’d suggest you give these a browse. Apple Education. Kapp Notes.
Register for the Plymouth eLearning conference organized by Steve Wheeler
FEBRUARY 18, 2011
If you have ideas for my keynote, feel free to share, I am trying to make sense of mashing up these ideas: mLearning, augmentation, MOOC, learning analytics, and our common telepathic/tele-kinect-ed future. The emerging social media of Web 2.0 connectivism social network mobile learning eLearning presentation conferencesThe wonderful and enlightened Steve Wheeler is organizing the 6th Plymouth e-Learning conference that will last for three days: 6, 7, and 8 April 2011. hope some of you got your papers in, and if not, you can still just come over and join the conference.
Stickybits: Scan your mobile world for social learning | Instructional Design Fusions
SEPTEMBER 29, 2010
Instructional Design Fusions Skip to content Home About Archives ← QR Codes: Augmenting Augmented Reality Stickybits: Scan your mobile world for social learning Posted on September 28, 2010 by diannerees | Leave a comment In my last post , I described instructional strategies for using QR codes, particularly in augmented reality applications. Bookmark the permalink.
Mobiles, Artificial Intelligence and Cloud Computing Merge — MobileBeyond
FEBRUARY 24, 2010
As mobile smart phone applications, mobile data, the wireless Internet and smartphones morphed into location aware systems, the need for augmented reality disappeared. Global chat rooms, once called social media , emerged as billions of silent discussions criss-crossed space and time, eliminating distance, a world of timeless conversations. All became real. Write comments below.
Call 4 #papers: #mobile #mLearning IADIS conference in Avila Spain
JANUARY 3, 2011
International Encyclopedia of Social and Behavioral Sciences, Discipline “Cognitive Psychology and Cognitive Science”, Section Editor: W. Stretch your fingers, speed up your word-processor and get typing for the extended deadline: 26 January 2011 to submit a paper/poster/panel. for the IADIS mobile learning conference that will take place on 10 - 12 March 2011. Brussels: European Commission.
2010 Horizon Report on emerging technologies' impact on education is out
JANUARY 17, 2010
There is a focus on mobile computing and simple-augmented reality as well (in different time zones). Given the enormous amounts of data being produced through social media, Department of Education statistics, etc., for example, have a look at numerous social media monitoring services ). 2. You can download the report here. making sense of data is critical.
#mlearn2010 Virtual Mobile City Guide by A. Dingli
OCTOBER 21, 2010
This view uses augmented reality to indicate the location of attractions and displays information in the same augmented reality. In the effort to also meet the solutions proposed by Brown and Chalmers, the collaborative aspect of the VMCG has to be developed by possibly allowing connection to social networking sites. Tags: mobile mLearning mLearn augmented reality mobile learning mLearn10 Based on Wikitude and depending on the user they can choose different applications. The way forward to sustain such a system: have the plumbing in place.
4 calls for #papers on #mLearning and #eLearning
JANUARY 18, 2012
The EDEN Annual Conference will approach the key questions of learning methodology and technology focusing on the 'Open learning generations', the contexts of socially significant target groups: junior and senior e-learners. Online and Social The 2012 EDEN Annual Conference will be supported and accompanied intensively by social networking, online and virtual presence and involvement possibilities. Happy New Year to all of you! All of which I will share as work progresses. But to start the year: the new call for papers! Topics: www.scirp.org/Journal/AimScope.aspx?JournalID=104
October Hot List: Mobile Learning Content
mLearnopedia on Blogspot
NOVEMBER 9, 2010
Best of Mobile Learning October 1, 2010 to October 31, 2010 Featured Sources The following are the top items from featured sources based on social signals. PLENK2010 the future of education, my vision of the future - Ignatia Webs , October 15, 2010 Sad News.Drop.io Removed Voice Recording Feature, but There Are Some Good Alternatives!