4 Challenges Designing Augmented Reality Applications for Smart Glasses
Float Mobile Learning
MAY 4, 2015
Mobile Devices Mobile Strategy augmented reality Google Glass intent ODG R-6 smart glassesThe transition from desktop to mobile computing required a new approach, and so does the transition from traditional mobile devices to smart glasses and other wearable technology.
#Augmented Reality #AR overview and examples provided by Victór Alvarez
OCTOBER 1, 2012
Augmented reality is moving us slowly moving towards the future of embedded intelligent technology. In this webinar recording from Victór Alvarez he gives a comprehensible overview of what augmented reality is and can be. augmented learning mobile mLearning augmented reality mobile learning mooc mobimooc eLearning AR
Interested in #augmented learning join #MobiMOOC for free
AUGUST 17, 2012
Augmented learning is one of the revolutionary technologies of contemporary learning. Augmented technology is still emerging as applications are being explored. But the learning experience offered by augmented solutions totally fits the mobile learner. Víctor Alvarez from Spain is one of the augmented learning experts during the MobiMOOC course. During the augmented learning week (22 - 29 September 2012), he will focus on what you can achieve with augmented learning and how you can start with embedding it. See here formore information.
Layar the first mobile augmented reality application
JUNE 23, 2009
Augmented reality is the natural next step off technological mobile applications. Augmented reality gives you just that bit more information when and where you need it. But this application might be very interesting for educational purposes, to get learners out in the street and amongst the topics they need to learn. Layar builds on the Android platform. Cool idea.
#html5 and #augmented reality combined into a great music clip by the Black Eyed Peas
FEBRUARY 1, 2011
So, yes, I think html5 is quite innovative and augmented reality is as well, but. here come the Black Eyed Peas with an incredible fabulous iPhone application that puts you - as a music listener - in the middle of their video-clip (great tip from Gary Woodil l, thx!). If you want to get a feel of what they did and you have an iPhone, rush to the iTunes store and search for the BEP360 (Black Eyed Peas 3D 360 application) and put it on your iPhone (it does cost 0.79 mobile augmented reality html5 eLearning iphoneWill.I.Am Now how cool is that! cents).
Free #research papers on #mLearning from mLearn conference
JANUARY 11, 2013
The topics are very diverse: augmented learning, health (diabetes 1 support among others), gender, learning analytics, mLearning pedagogy, language learning, learning with tablets. augmented learning pedagogy mobile mLearning research mobile learning health diabetes conferencesToday the free proceedings of the mLearn2012 conference that was organized in Helsinki were put online.
Are the robots taking over? Augment your reality, don't lose it!
JANUARY 31, 2013
what's augmented reality all about - where's the meaning, and sense in that, and what could you do for learning ? [10 mins] And how soon with augmented reality be real? [14 mins] Nic the AR cynic - "is technology swamping our humanity"? awesome medical applications - same story as augmented reality. mUbuntu usage future devices learners as creators constructivism trends why mobile Augmented Reality MOOC mobimooc ARWhen is technology helping, and when does it hinder? How can you ensure "enthusiasm for the new" doesn't blind you to what is good right now?
QR Codes: Augmenting Augmented Reality | Instructional Design Fusions
SEPTEMBER 26, 2010
Instructional Design Fusions Skip to content Home About Archives ← Exploratree: A Metacognition Tool QR Codes: Augmenting Augmented Reality Posted on September 26, 2010 by diannerees | 1 Comment QR code for this blog QR (Quick Response) codes are a type of data matrix barcode made up of a pattern of black squares on a white background, with larger squares at three corners.
#Googleglass out, other smart tech in? Where is #educational bonus?
JANUARY 16, 2015
What is interesting when looking at all these smart technologies, is all of them rely on crowd-development to provide more meaningful features or applications for their hardware solution. The wearable technologies are booming business, but a lot of it is still very expensive. Or about those schools that purchased one set allowing students to research its functionality? Time or budget wise.
Join the facilitators of the free course on #mLearning MobiMOOC
JULY 10, 2012
Covered mLearning topics: augmented learning, mobile gaming, corporate mLearning, train-the-trainer, building a mLearning curriculum, global mLearning issues, ICT for development, mlearning strategies/pedagogies and we will start with a look at the basics of mLearning including how to set up a mobile learning project. Augmented learning : Víctor Alvarez pours his Spanish passion into innovative augmented learning applications. augmented learning mobile games mLearning education activism mooc mobimooc ICT4DThe course wiki ( [link] ) is gradually taking shape.
A List of Interesting Mobile Learning Links
MAY 28, 2012
Learning Through Situated Simulations: Exploring Mobile Augmented Reality. From netbooks and web applications to iPods, iPads, and podcasting, Tony has put together practical information for educators. Mobile learning is in the air, almost everyone realizes the potential, and some companies are now taking tentative first steps. Do note some of these link up to dated articles.
AR mobile quest part 1: first steps taken for mobile augmented reality with Android phone
AUGUST 2, 2010
Sometimes the steps in between a learning applications are not mentioned, however all the steps leading up to a result or to the use of a tool can be interesting and possibly helpful. So I decided to take hold of all the steps leading up to a new Augmented Reality (AR) mobile learning application. Tags: mobile augmented reality mobile learning android What is Layar?
MIT Launches a new Center for Mobile Learning
Mobile Learning Edge
AUGUST 16, 2011
MIT has launched a new Center for Mobile Learning that “will focus on the design and study of new mobile technologies and applications, enabling people to learn anywhere anytime with anyone. Research projects will explore location-aware learning applications, mobile sensing and data collection, augmented reality gaming, and other educational uses of mobile technologies. . The project is housed in MIT’s famous Media Lab, and is funded with seed money from Google. To read the press release, click here
A brief update on Augmented Reality
MARCH 11, 2010
Augmented Reality has been on the map for quite a while now, but at the ETH (Zurichs renowned University) we were allowed to have an upclose look at what some companies are doing. Wikitude is probably the most interesting of all applications since it combines Wikipedia with AR. Summary: All in all it was very interesting and there are many applications which could be used to enhance mobile learning. Nevertheless, the speed of most applications still bothers me. Mobile Monday at Zurich was interesting from a mobile learning perspective. link]. link]. link]. link].
Book Review: Designing mLearning: tapping into the mobile revolution for organizational performance, by Clark Quinn
Mobile Learning Edge
FEBRUARY 14, 2011
Mobile learning is, at core, about augmentation , he states, adding, “mLearning is really about assisting our ability to do. There are case studies of applications of mobile learning within a variety of settings, and interviews with some of mobile learning’s thought leaders such as Judy Brown, Robert Gadd, and David Metcalf. Springer, 2010). It is an enjoyable book to read.
QR Codes: A Brief Reading List
The Mobile Learner
DECEMBER 11, 2010
I’ve had this growing interest lately in QR codes and their application to education. I’m quickly coming to the realization at how useful QR codes can be in education and how these little graphical icons can make mobile learning a little easier for teachers to incorporate with students. augmented reality edushifts mobilelearning cell phones qrcodesJust Scan my QR Code : An article on using QR codes for personal advertising – this can work to advertise a school or a school program as well; 10) Qurify : We will end this list with a free QR code generator.
6 Steps To A Better Mobile Learning Strategy
AUGUST 16, 2012
Mobile learning works best when – short nuggets of ‘just-in-time’ information / training are delivered to augment learning or performance itself ( Clark Quinn ). Mobile learning is a relatively new domain and is rapidly evolving as well, which makes its implementation a not so easy task. Establish the Need. This is fairly obvious, but you’d be surprised how often it is ignored.
Austrian University studies Augmented Reality on mobile devices
APRIL 7, 2009
Daniel holds a Master in computer science and has been working on mobile augmented reality projects. Another application was a museum tour in which a virtual cartoon guide would explain them certain items whenever they looked through their mobile. Interactive gaming with this kind of augmented reality was also shown in a short movie where a PDA camera was used as an interface together with a real life map. Tags: Mobile Learning Add new tag AR augmented reality austria research software See image). Link demo page of Graz University of Technology: [link].
#mHealth projects and examples from David Metcalf
OCTOBER 1, 2012
Mobile augmented reality for health launch 3D visual content so you can follow or learn a medical procedure And he launches a call to develop our common mobile talent pool we need more people entering the mLearning talent pool: developers, UCF mobile makers club, need for partnerships. David Metcalf has a longstanding expertise in mobile projects.
#mlearn2010 Sci-Droid by Maurizio, Claire and Gertrude
OCTOBER 21, 2010
primary school environment, so they developed an application for 8 -10 youngsters learning: human body game (all parts of the body) and chemical reaction game (teaches them on chemical reactions). Literature: augmented reality and openGL. This type of application is very useful in schools since it is fun and educational at the same time, making student want to play it whilst educating one self. Tags: augmented learning mobile mobile learning android Great stuff, this was presented by three third year university students. Android 1.5 for java and XML (HTC magic).
Call for papers/demos on #xAPI workshop during EC-Tel conference in September, Austria
JUNE 17, 2014
conf=artel2014 Workshop webpage: [link] Twitter hashtag: #artel14 *Rationale* Enhancing "awareness" of learners and other participants involved in learning processes by technology means augmenting formal or informal learning experiences, typically in real-time, with information on progress, presence, outcomes, workspace, and the like. SGWID=0-164-6- 793341- 0 ).
#Mobile instructional #design is getting a push, join in!
JANUARY 31, 2013
Its purpose was to serve as a conceptual vehicle to direct designers to also focus on improving performance and augmenting skills, not just on knowledge transfer. using GPS for location-based and contextual learning, using the camera for augmented reality, etc). For those interested in adding to the creation of a mobile instructional design model. this is your chance!
5 Call for #papers on #mLearning, #MOOC and #eLearning
DECEMBER 7, 2012
This annual conference serves as a multi-disciplinary forum for the discussion and exchange of information on the research, development, and applications on all topics related to multimedia, hypermedia and telecommunications/distance education. Having finished my draft thesis to submit for review, I am ready to dive into the call for papers and … get some abstracts in. 2007).
Enterprise Mobile Learning 2011 - Year in Review
DECEMBER 28, 2011
There’s no denying the power and reach of social networking in the technology space but we remain convinced that PUBLIC SOCIAL sites like Facebook, Linkedin, Twitter, Flickr and YouTube all have diminished value as part of an enterprise learning community when compared with the various PRIVATE SOCIAL sites and applications now available. a.k.a. How On Target Were My 2011 Predictions? Robert
Mark Power » Augmented Reality - A Game Changer in Mobile Learning?
OCTOBER 21, 2009
Mark Power A JISC CETIS blog Contact Subscribe Meta Log in Entries RSS Comments RSS WordPress.org Augmented Reality - A Game Changer in Mobile Learning? Oct 20, 2009 augmented reality , mobile learning , mobile technologies I think we’re getting to the point where, by now, many of you will have found it hard to avoid hearing about the latest technology buzz. Still. Cheers!
Enterprise mLearning Predictions for 2011
JANUARY 2, 2011
speculate RIM’s first generation PlayBook tablet will also ship to mixed fanfare with enterprise learning customers due to the lack of available applications supporting off-grid learning. There’s no denying the power and reach of social networking in the technology space but we remain convinced that PUBLIC SOCIAL sites like Facebook , Linkedin , Twitter , Flickr and YouTube all have diminished value as part of an enterprise learning community when compared with the various PRIVATE SOCIAL sites and applications now available. mLearning Engagements Expand. Pad/Tablet Use Explodes !
Top 50 Mobile Learning Resources
NOVEMBER 2, 2009
Voice: The Killer Application of Mobile Learning. Things You Should Know About Augmented Reality. Things You Should Know About Location-Aware Applications. I’ve spent an inordinately long time writing a whitepaper on mobile learning trying to expound our thoughts about it and how it might be used in the workplace. I’ve been doing some research around it and I’ve documented some of the better links I’ve come across. Again, as with the links I posted about Games and Simulation, these aren’t categorized in any way nor does the order assume any significance. Apple Education.
Designing eLearning for iPads – Webinar Recording and Q&A
MARCH 26, 2013
We can build content, applications that are designed for the device and accessed from an LMS. Q 9. For addressing security issues, you may think of these options – screen locks, auto-timeouts, password-protected access to the content inside the apps, data encryption, and solutions such as Mobile Device Management (MDM) and Mobile Application Management (MAM). Read more. Q 26.
unesco: opportunities, threats & challenges of #mLearning #mlw2013
FEBRUARY 19, 2013
There are many paradoxes about new learning: mobile yet situated, individual yet social some examples are shared: lingobee, milexicon, toponimo In these application the individual and the social happen in a shared space. But I do change the order, starting with the concluding remarks, for I think these are very relevant and as such, reading them first is a good thing.
Free report on Education in the Wild: geo-located mobile earning in ActionL
AUGUST 5, 2010
Contributors to this report have provided examples of innovative and exciting research projects and practical applications for mobile learning in a location-sensitive setting, including the sharing of good practice and the key findings that have resulted from this work. Tags: augmented learning mobile augmented reality research mobile learning future of education
My 2012 Enterprise mLearning Predictions Recap
DECEMBER 31, 2012
There’s a large and growing chorus that tablets are the first and only viable way to deliver highly functional mobile experiences – from sales tools to performance support to line of business applications to learning – to our on-the-go enterprise workers. Here’s the analysis of how it all played out. Prediction #1 - Mobile Learning Goes Mainstream. On Target But. Bullseye. Near Bullseye.
How to have an impact and how to make the world a better place through innovative learning?
APRIL 29, 2011
He offered a view on some of the latest mobile innovative edge projects ranging from sports to learn statistics, over free mobile medical applications, to aid relief and augmented reality. "Let's come up with ideas to relief some of the harsh situations people around the world are facing!", this simple motivational sentence was launched at the MobiMOOC course.
Mobiles, Artificial Intelligence and Cloud Computing Merge — MobileBeyond
FEBRUARY 24, 2010
As mobile smart phone applications, mobile data, the wireless Internet and smartphones morphed into location aware systems, the need for augmented reality disappeared. Smartphone technology and wireless mobile applications migrated to the only necessary computing device–the human brain. All became real. Reality became anything people wanted it to be. Write comments below.
Call 4 #papers: #mobile #mLearning IADIS conference in Avila Spain
JANUARY 3, 2011
Technological advancements have delivered mobile devices and applications which meet and surpassed early requirements and which have position mobile technologies as an essential part of the new ecology for lifelong learning. Stretch your fingers, speed up your word-processor and get typing for the extended deadline: 26 January 2011 to submit a paper/poster/panel. Fischer, G. Fischer G.
Google Goggles will rock m-learning.
DECEMBER 7, 2009
Back in 2006, I made some predictions about where mobile learning might be heading, including the use of augmented reality or “Heads Up data displays to provide information on a learner’s environment and allow learning “in situ,. Today, Google announced a new beta application they’ve coined “ Google Goggles “ And guess what?
QR Codes and Mobile Learning
The Mobile Learner
NOVEMBER 17, 2010
The codes were used to allow conference participants to connect to session information on the ECOO website in order to learn more about the sessions. I was recently reading an Educase article titled “ 7 Things You Should Know About QR Codes to learn more about QR codes and their application in education. Bringing learning into the physical world and out of the classroom.
My 8 learning predictions for 2010
JANUARY 4, 2010
Social media will become more streamlined, and all present: the last couple of year’s new social media applications sprung up. Low resource areas build more applications by themselves, and for themselves. Augmented reality: as the applications for mobile devices grow, augmented reality is becoming a much more interesting area to explore. education2.0,
The Fidelity of Mobile Technology continues to Deepen
mLearning is Good
SEPTEMBER 15, 2009
This is a partnership between several organizations as you can see from the video, and it adds another layer of depth to the mobile augmented reality experience. I’ve written about other amazing technologies like the Layar Browser in previous posts, and this technology is similar but adds another element by allowing the user to interact with a fictional environment in the physical space. These augmented reality technologies are very interesting when we consider the applications for learning and for productivity in general. link].
#mlearn2010 Virtual Mobile City Guide by A. Dingli
OCTOBER 21, 2010
Based on Wikitude and depending on the user they can choose different applications. Abstract as mentioned in the proceedings The Virtual Mobile City Guide (VMCG) is a mobile application which aims to provide the user with digital equivalent tools which tourists normally use while travelling and provides them with factual information about the city. This view uses augmented reality to indicate the location of attractions and displays information in the same augmented reality. Tags: mobile mLearning mLearn augmented reality mobile learning mLearn10
Location is the next big thing, how will m-learning take advantage?
mLearning is Good
AUGUST 25, 2009
There are also a number of tour-like applications for museums and galleries where location is used to inform learners about exhibits, etc. Tags: Mobile Learning m-Learning mobile landscape mobile learning market mobile technology mobile user experience instructional design m-learning effectiveness mobile augmented reality I keep reading and hearing more and more about how location and location based services will be the the next big wave in mobility. Let’s focus on how we can use location in our training and education.